Ray of Hope (Promo)
Ray of Hope (Promo) $0.95
Attacks you control have +1 [Power] while attacking a Shadow hero this turn. If you have less [Life] than an opposing Shadow hero, put Ray of Hope into your hero's soul. (Put this card face up under your hero card.)
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Razor Reflex (GEM Pack 1)
Razor Reflex (GEM Pack 1) $19.95
Choose 1; Target sword or dagger weapon attack gets +3. Target attack action card with cost 1 or less gets +3 and "When this hits, it gets go again."
Razor Reflex (Red)
Razor Reflex (Red) $0.35
Choose 1; Target dagger or sword weapon attack gets +3{p}. Target attack action card with cost 1 or less gets +3{p} and "When this hits, this gets go again."
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Razor Reflex Playmat
Razor Reflex Playmat $60.00
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Razor Ring
Razor Ring $0.75
**Legendary** _(You may only have 1 Razor Ring in your deck.)_{br}**Action** -- {r}, {t}, destroy this when the combat chain closes: **Attack**. **Go again**{br}When this hits a hero, the next action card they defend with this combat chain gets -1{d} until end of turn.
Razor Ring (Cold Foil)
Razor Ring (Cold Foil) $19.95
**Legendary** _(You may only have 1 Razor Ring in your deck.)_{br}**Action** -- {r}, {t}, destroy this when the combat chain closes: **Attack**. **Go again**{br}When this hits a hero, the next action card they defend with this combat chain gets -1{d} until end of turn.
Razor's Edge (Red)
Razor's Edge (Red) $0.25
Target attack action card with stealth gets +3{p}.
Razzle Dazzle (Blue)
Razzle Dazzle (Blue) from $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Razzle Dazzle (Red)
Razzle Dazzle (Red) from $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Razzle Dazzle (Yellow)
Razzle Dazzle (Yellow) from $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Re-Charge! (Blue)
Re-Charge! (Blue) from $0.25
Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +2{p}. Go again
Re-Charge! (Red)
Re-Charge! (Red) from $0.25
Put a steam counter on a Hyper Driver you control. The next attack you boost this turn gets +4{p}. Go again
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