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Scabskin Leathers
Scabskin Leathers from $29.95
Once per Turn Action - 0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. Battleworn (If you defend with Scabskin Leathers, put a -1{d} counter on it when the combat chain closes.)
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Scabskin Leathers (Alpha) - Cold Foil
Scabskin Leathers (Alpha) - Cold Foil $1,100.00
Once per Turn Action - 0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. Battleworn (If you defend with Scabskin Leathers, put a -1 [Defense] counter on it when the combat chain closes.)
Scalding Iron (Red)
Scalding Iron (Red) from $0.25
Target dagger attack gets +X{p}, where X is the number of Draconic chain links you control.
Scar for a Scar
Scar for a Scar $1.95
When this is played, if you have less {g} than an opposing hero, it gets go again.
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Scar for a Scar (Japanese Promo)
Scar for a Scar (Japanese Promo) $89.95
When you play Scar for a Scar, if you have less [Life] than your opponent, it gains go again.
Scar for a Scar (Promo)
Scar for a Scar (Promo) $699.95
When you play Scar for a Scar, if you have less [Life] than your opponent, it gains go again.
Scar for a Scar (Red)
Scar for a Scar (Red) $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Scar for a Scar - Blue
Scar for a Scar - Blue $0.25
Scar for a Scar - Red
Scar for a Scar - Red $0.25
Scar Tissue (Blue)
Scar Tissue (Blue) from $0.25
Target dagger attack gets +1{p} and "When this hits a hero, mark them."
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