Sigil of Sanctuary
Sigil of Sanctuary $0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
Sigil of Sanctuary (Promo)
Sigil of Sanctuary (Promo) $1.75
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
Sigil of Sanctuary - Marvel
Sigil of Sanctuary - Marvel from $11.95
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
Sigil of Shelter (Blue)
Sigil of Shelter (Blue) $0.20
The next time you would be dealt damage this turn, prevent 1 of that damage.
Sigil of Shelter (Yellow)
Sigil of Shelter (Yellow) $0.20
The next time you would be dealt damage this turn, prevent 2 of that damage.
Sigil of Silphidae
Sigil of Silphidae $0.20
**Go again**When this enters or leaves the arena, you may banish another aura from your graveyard. If you do, deal 1 arcane damage to target hero.At the beginning of your action phase, destroy this.
Sigil of Silphidae (Marvel)
Sigil of Silphidae (Marvel) $14.95
Go again When this enters or leaves the arena, you may banish another aura from your graveyard. If you do, deal 1 arcane damage to target hero. At the beginning of your action phase, destroy this.
Sigil of Solace
Sigil of Solace $1.75
Gain 3{g}
Sigil of Solace (Red)
Sigil of Solace (Red) $0.95
Gain 3{g}
Sold out
Sigil of Solace (Red)
Sigil of Solace (Red) $0.95
Gain 3{g}
Sigil of Solace (Red) (Promo)
Sigil of Solace (Red) (Promo) $144.95
Gain 3{g}
Sigil of Solitude (Blue)
Sigil of Solitude (Blue) from $0.25
At the start of your turn, if you control another Illusionist aura, destroy this. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sigil of Solitude (Red)
Sigil of Solitude (Red) from $0.25
At the start of your turn, if you control another Illusionist aura, destroy this. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Sigil of Solitude (Yellow)
Sigil of Solitude (Yellow) from $0.20
At the start of your turn, if you control another Illusionist aura, destroy this. Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
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