Products
Sigil of Sanctuary
$0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.
Sigil of Sanctuary (Promo)
$1.75
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.
Sigil of Sanctuary - Marvel
from $11.95
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Earth token.
Sigil of Shelter (Blue)
$0.20
The next time you would be dealt damage this turn, prevent 1 of that damage.
Sigil of Shelter (Yellow)
$0.20
The next time you would be dealt damage this turn, prevent 2 of that damage.
Sigil of Silphidae
$0.20
**Go again**When this enters or leaves the arena, you may banish another aura from your graveyard. If you do, deal 1 arcane damage to target hero.At the beginning of your action phase, destroy this.
Sigil of Silphidae (Marvel)
$14.95
Go again
When this enters or leaves the arena, you may banish another aura from your graveyard. If you do, deal 1 arcane damage to target hero.
At the beginning of your action phase, destroy this.
Sigil of Solitude (Blue)
from $0.25
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sigil of Solitude (Red)
from $0.25
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Sigil of Solitude (Yellow)
from $0.20
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)