Wee Wrecking Ball
Wee Wrecking Ball from $0.20
If this has {p} greater than its base, it gets +1{p}. Crush - When this deals 4 or more damage to a hero, destroy a card in their arsenal.
Weeping Battleground (blue)
Weeping Battleground (blue) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (blue) (Rainbow Foil)
Weeping Battleground (blue) (Rainbow Foil) $0.25
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (red)
Weeping Battleground (red) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (red) (Rainbow Foil)
Weeping Battleground (red) (Rainbow Foil) $0.35
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow)
Weeping Battleground (yellow) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow) (Rainbow Foil)
Weeping Battleground (yellow) (Rainbow Foil) $0.25
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
-21% sale
Welcome to Rathe Playset (Rainbow Foil)
Welcome to Rathe Playset (Rainbow Foil) $199.95 $250.00
Buy a Complete Playset of Rosetta Commons and Rares!Playset includes: 1x of every Foil Equipment (when applicable)3x of every Foil Common in each available Pitch3x of every Foil Rare in each available Pitch
Well Grounded
Well Grounded from $0.20
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
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Well Grounded (Gold Foil)
Well Grounded (Gold Foil) $279.95
Sealed in a 9+ toploader Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
What Happens Next?
What Happens Next? $0.20
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) The first card with cost 1 or more you play each turn costs {r} less to play.
Whelming Gustwave (Red) (Promo)
Whelming Gustwave (Red) (Promo) from $0.95
Combo - If Surging Strike was the last attack this combat chain, Whelming Gustwave gains +1 [Power], go again, and "If this hits, draw a card."
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