Widespread Destruction
Widespread Destruction from $8.95
Rune Gate (If you control Runechants equal to or greater than Widespread Destruction's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes a card from their arsenal. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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Widespread Destruction (Extended Art)
Widespread Destruction (Extended Art) $44.95
Rune Gate (If you control Runechants equal to or greater than Widespread Destruction's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes a card from their arsenal. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Widespread Ruin
Widespread Ruin from $6.75
Rune Gate (If you control Runechants equal to or greater than Widespread Ruin's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes the top card of their deck. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
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Widespread Ruin (Extended Art)
Widespread Ruin (Extended Art) $59.95
Rune Gate (If you control Runechants equal to or greater than Widespread Ruin's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes the top card of their deck. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Widow Back Abdomen
Widow Back Abdomen from $3.95
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Widow Claw Tarsus
Widow Claw Tarsus from $0.95
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Widow Veil Respirator
Widow Veil Respirator from $4.75
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Widow Web Crawler
Widow Web Crawler from $3.75
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Wild Ride (Blue)
Wild Ride (Blue) $0.20
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
Wild Ride (Red)
Wild Ride (Red) $0.25
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
Wild Ride (Yellow)
Wild Ride (Yellow) $0.20
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
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Will of Arcana Will of Arcana
Will of Arcana from $109.95
Legendary (You may only have 1 Will of Arcana in your deck.) When this is pitched, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Will of the Crowd
Will of the Crowd from $0.20
When this defends, if you've been cheered this turn, defending action cards get +3{d} this chain link.
Wind Chakra (Blue)
Wind Chakra (Blue) from $0.25
The next Crouching Tiger you play this turn gets +1{p}. If you've transcended this turn, instead it gets +3{p}. Go again
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