Compendium of Rathe Singles
Beneath the Surface
$0.20
**Watery Grave**While this is defending, when it's put into your graveyard from the arena, turn it face-down.
Assembly Module (Cold Foil)
$2.95
**Crank**This enters the arena with a stream counter. At the start of your turn, destroy this unless you remove a steam counter from it.**Action** - {t}: Search your deck for a Hyper Driver, put it into the arena, then shuffle.
Arc Bending (Rainbow Foil)
$0.55
When this attacks, if a Lightning or Elemental attack would deal damage this combat chain, instead it deals that much damage plus 1.**Lightning Bond** - If a Lightning card was pitched to play this, this gets **go again**.
Synapse Sparkcap (Cold Foil)
$6.95
**Action** - {t}, banish an Evo from your hand: Create a Ponder token.**Battleworn**
Seeker Kunai (Rainbow Foil)
$0.95
**Attack Reaction** - {r}, destroy this: Target Assassin attack action card gets +1{p}.While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, return this to the arena.
Rune Snare (Rainbow Foil)
$1.95
Your next arrow attack this turn gets +3{p}.**Go again**When this defends and the attacking hero has played or created 2 or more auras this turn, destroy an aura they control.
Reckless Arithmetic (Rainbow Foil)
$1.95
When this attacks, roll a 6 sided die. This gets +X{p}, where X is the number rolled.
Lunar Mirage (Rainbow Foil)
$3.95
When an attack action card with 6 or more {p} defends this, this becomes a copy of that card.**Go again****Mirage**
Elemental Strike (Rainbow Foil)
$5.75
As an additional cost to play this, banish a card from your hand. If it's Earth, this gets +2{p}. Lightning, this gets **go again**. Ice, this gets **dominate**.
Crown of Frozen Thoughts (Cold Foil)
$8.95
When this defends, **freeze** the attacking hero until the start of their next turn.**Blade Break**
Channel Iceloch Glaze (Extended Art, Cold Foil)
$31.95
**Go again**Cards in opponents' arsenals are **frozen** while they control a Frostbite or a frozen permanent.**Channel Ice** - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
By the Book (Rainbow Foil)
$1.75
If you have less {h} than each other hero, you may play this as though it were an instant.Heroes can't draw cards during action phases.At the beginning of your action phase, destroy this.
Stormweavers Aegis (Cold Foil)
$6.95
Instant Destroy this: Until end of turn, instant cards you own get "Instant Discard this: Prevent the next 2 damage that would be dealt to you this turn."Arcane Barrier 1 (If you would be dealt arcane damage, you may pay [1 - Resource] to prevent 1 of that damage.)
Templar Spellbane
$0.55
Instant Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If you've activated a weapon this turn, instead prevent the next 2.Battleworn (When the combat chain closes, if this defended, put a -1DEFENSE counter on it.)
Gloves of Azure Waves
$0.55
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay [1 - Resource] to prevent 1 of that damage.)High Tide - If there are 2 or more blue cards in your pitch zone, this gets +3DEFENSE and blade break.
Oasis Respite
$2.95
Prevent the next 4 damage that would be dealt to target hero this turn by a source of your choice. If they have less {h} than each other hero, they may gain 1{g}.
Scar for a Scar
$1.25
When this is played, if you have less {g} than an opposing hero, it gets go again.