Channel the Skybreaker (Extended Art, Cold Foil)
Channel the Skybreaker (Extended Art, Cold Foil) $13.95
**Go again**When this enters the arena and at the beginning of your action phase, create 2 Might tokens.**Channel Earth** - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Remembrance (Cold Foil)
Remembrance (Cold Foil) $84.95
Shuffle up to 3 action cards from your graveyard into your deck. Banish this.
This Round's on Me (Cold Foil)
This Round's on Me (Cold Foil) $21.95
Each hero draws a card. Until the start of your next turn, attacks that target you get -1{p}. Go again
Midas Touch (Cold Foil)
Midas Touch (Cold Foil) $34.95
Destroy target ally. It's controller creates Gold tokens equal to its cost. Go again
Hold the Line (Cold Foil)
Hold the Line (Cold Foil) $39.95
If the attacking hero has drawn 2 or more cards this turn, prevent the next 3 damage that would be dealt to you this turn.
Amnesia (Cold Foil)
Amnesia (Cold Foil) $24.95
When this hits a hero, cards they own lose and can't gain names until the start of your next turn.
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Quickdodge Flexors (Rainbow Foil)
Quickdodge Flexors (Rainbow Foil) $174.95
Defense Reaction -- {r}: Add this to the active chain link as a defending card. It has 2 base {d} this chain link. At the beginning of the end phase, if this defended this turn, destroy it.
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Fyendal's Spring Tunic (Rainbow Foil)
Fyendal's Spring Tunic (Rainbow Foil) $1,199.95
At the start of your turn, if this has less than 3 energy counters, you may put an energy counter on it. Instant -- Remove 3 energy counters from this: Gain {r} Blade Break (When the combat chain closes, if this defended, destroy it.)
Weeping Battleground (blue) (Rainbow Foil)
Weeping Battleground (blue) (Rainbow Foil) $0.25
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (blue)
Weeping Battleground (blue) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow) (Rainbow Foil)
Weeping Battleground (yellow) (Rainbow Foil) $0.25
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Weeping Battleground (yellow)
Weeping Battleground (yellow) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Tentacular Toll (yellow) (Rainbow Foil)
Tentacular Toll (yellow) (Rainbow Foil) $0.25
Turn up to 2 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Tentacular Toll (red) (Rainbow Foil)
Tentacular Toll (red) (Rainbow Foil) $0.25
Turn up to 3 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Tentacular Toll (red)
Tentacular Toll (red) $0.20
Turn up to 3 ally cards in your graveyard face-down, then create that many Gold tokens.**Go again**
Submerge (blue) (Rainbow Foil)
Submerge (blue) (Rainbow Foil) $0.25
As an additional cost to play this, put a card from your hand into your deck fifth from the top.
Submerge (yellow) (Rainbow Foil)
Submerge (yellow) (Rainbow Foil) $0.25
As an additional cost to play this, put a card from your hand into your deck fifth from the top.
Stormwind Sheath (Rainbow Foil)
Stormwind Sheath (Rainbow Foil) $0.25
**Lightning Bond** - If a Lightning card was pitched to play this, create an Embodiment of Lightning token.
Stadium Security (blue) (Rainbow Foil)
Stadium Security (blue) (Rainbow Foil) $0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Stadium Security (red) (Rainbow Foil)
Stadium Security (red) (Rainbow Foil) $0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
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