Lighten the Load (blue)
Lighten the Load (blue)
When this attacks, you may discard a card or destroy an item you control. If you do, this gets **go again**.
$0.20
Knife Through (yellow)
Knife Through (yellow)
**Stealth**If you've hit with a dagger this combat chain, this gets **go again**.
$0.20
Hulk Up (red)
Hulk Up (red)
If you have less {h} than each other hero, this costs {r} less to play.
$0.20
Heavy Metal Hardcore (yellow)
Heavy Metal Hardcore (yellow)
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
$0.20
Future Sight (yellow) (Rainbow Foil)
Future Sight (yellow) (Rainbow Foil)
Create 2 Sigil of Fate tokens.
$0.25
Fasting Carcass (yellow)
Fasting Carcass (yellow)
The next yellow action card you play this turn gets **go again**.**Go again****Blood Debt**
$0.20
Sold out
Drag Down (yellow)
Drag Down (yellow)
When this defends an attack, it gets -2{p}.
$0.20
Distant Rumbling (blue) (Rainbow Foil)
Distant Rumbling (blue) (Rainbow Foil)
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
$0.25
Sold out
Conquer the Icy Terrain (yellow)
Conquer the Icy Terrain (yellow)
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
$0.20
Concoct Disorder (blue)
Concoct Disorder (blue)
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
$0.20
Concoct Disorder (yellow) (Rainbow Foil)
Concoct Disorder (yellow) (Rainbow Foil)
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
$0.25
Concoct Disorder (yellow)
Concoct Disorder (yellow)
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
$0.20
Cloud Cover (yellow) (Rainbow Foil)
Cloud Cover (yellow) (Rainbow Foil)
The next time you would be dealt damage this turn, prevent 2 of that damage.
$0.25
Become the Cup (blue) (Rainbow Foil)
Become the Cup (blue) (Rainbow Foil)
As you play this, choose a color. This gets the chosen color.**Go again**
$0.35
Become the Cup (yellow)
Become the Cup (yellow)
As you play this, choose a color. This gets the chosen color.**Go again**
$0.20
Aggressive Pounce (blue)
Aggressive Pounce (blue)
If you've intimidated an opponent this turn, this gets **go again**.
$0.20