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Aurora - Marvel Aurora - Marvel
Aurora - Marvel $27.95
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn. Essence of Lightning (You may have Lightning cards in your deck.)
Trailblazing Aether (Red)
Trailblazing Aether (Red) from $0.10
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gets go again.
Sigil of Deadwood
Sigil of Deadwood $0.10
Go again At the beginning of your action phase, destroy this. When this leaves the arena, create a Runechant token.
Perennial Aetherbloom (Blue)
Perennial Aetherbloom (Blue) from $0.10
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage, put it on the bottom of its owner's deck.
Oath of the Arknight (Blue)
Oath of the Arknight (Blue) $0.10
Your next Runeblade attack this turn gets +1{p}. Create a Runechant token. Go again
Meat and Greet (Red)
Meat and Greet (Red) $0.10
When this hits, create a Runechant token. If you've dealt arcane damage to an opposing hero this turn, this gets go again.
Blossoming Decay (Yellow)
Blossoming Decay (Yellow) from $0.10
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1{g}.
Autumn's Touch (Red)
Autumn's Touch (Red) $0.15
Sigil of the Arknight
Sigil of the Arknight $0.25
Go again At the beginning of your action phase, destroy this. When this leaves the arena, reveal the top card of your deck. If it's an attack action card, put it into your hand.
Electromagnetic Somersault (Yellow)
Electromagnetic Somersault (Yellow) from $0.15
Choose up to 2 attack action cards with cost 1 or more on the active chain link. Return them to their owner's hand when the chain link resolves.
Eternal Inferno - Extended Art
Eternal Inferno - Extended Art $37.95
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
Trip the Light Fantastic (Red)
Trip the Light Fantastic (Red) from $0.10
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Strong Yield (Red)
Strong Yield (Red) from $0.10
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +3{p}.
Perennial Aetherbloom (Red)
Perennial Aetherbloom (Red) from $0.10
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, put it on the bottom of its owner's deck.
Heaven's Claws (Red)
Heaven's Claws (Red) $0.10
Harvest Season (Yellow)
Harvest Season (Yellow) from $0.10
Go again At the beginning of your action phase, destroy this, then gain 2{g}.
Four Finger Gloves
Four Finger Gloves from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Fertile Ground (Yellow)
Fertile Ground (Yellow) from $0.10
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 4{g}.
Fertile Ground (Blue)
Fertile Ground (Blue) from $0.10
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 3{g}.
Deadwood Dirge (Blue)
Deadwood Dirge (Blue) from $0.10
Destroy an aura you control. If you do, create a Runechant token. Go again
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