All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Zen, Tamer of Purpose (Marvel)
¥12,200
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.

Wage Agility (Blue)
¥100
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)

Pound Town (Blue)
¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create a Might token.

Performance Bonus (Red)
¥100
When this hits, create a Gold token.
If this was played from arsenal, it gets go again.

Lead with Speed (Yellow)
¥100
Your next Brute or Warrior attack this turn gets +2{p}.
Create an Agility token.
Go again

Lead with Heart (Blue)
¥100
Your next Guardian or Warrior attack this turn gets +1{p}.
Create a Vigor token.
Go again

Edge Ahead (Blue)
¥100
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.)
Go again

Command Respect (Blue)
¥100
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 4 base {p}.)

Bonebreaker Bellow (Yellow)
¥100
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
Your next Brute attack this turn gets +2{p}. If you've beaten chest this turn, instead it gets +4{p}.
Go again

Agile Engagement (Yellow)
¥100
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create an Agility token.

Lay Down the Law
¥100
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.

Cut the Deck (Yellow)
¥100
Target Warrior attack gets +2{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.

Wall Breaker (Red)
from ¥100
If you've banished a card with 6 or more {p} this turn, this gets overpower. (This can't be defended by more than 1 action card.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Yellow)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Blue)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)