Flying High (Yellow) (Promo)
Flying High (Yellow) (Promo) ¥600
Your next attack this turn gets go again. If it's yellow, it gets +1POWER. Go again
Flying High (Red) (Promo)
Flying High (Red) (Promo) ¥900
Your next attack this turn gets go again. If it's red, it gets +1POWER. Go again
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Liar's Charm (Promo)
Liar's Charm (Promo) ¥200
Choose any number; * Steal a Toughness or Vigor token. * The crowd boos you. * Target hero loses and can't gain abilities this action phase unless they discard a card.
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Flash of Brilliance (Promo)
Flash of Brilliance (Promo) ¥500
When this defends, you may discard a Lightning card. If you do, return an aura you control to its owner's hand.Blade Break (When the combat chain closes, if this defended, destroy it.)
Groundbreaker Crix (Promo)
Groundbreaker Crix (Promo) ¥1,800
Your attacks get +1POWER while attacking a hero who controls a Seismic Surge token.Whenever you attack a Guardian hero, clash with them. The winner creates a Seismic Surge token.
Backup Protocol: RED (GEM Pack 3)
Backup Protocol: RED (GEM Pack 3) ¥1,300
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.Instant — [2 Resources], destroy this: Return a red Mechanologist attack action card from your graveyard to your hand.
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Standing Ovation (GEM Pack 3)
Standing Ovation (GEM Pack 3) ¥800
If 3 or more auras of suspense have left the arena this turn, this gets "When this hits a hero, take an extra turn after this one. At the beginning of the next end phase, they draw up to their Intellect.
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Golden Gait (Marvel)
Golden Gait (Marvel) ¥10,800
Legendary Olympia Specialization This counts as a Gold. Temper
Who's the Tough Guy? (Yellow)
Who's the Tough Guy? (Yellow) ¥100
When the combat chain closes, if this didn't hit, the defending hero creates a Toughness token.
Turn the Crowd Hateful (Blue)
Turn the Crowd Hateful (Blue) ¥100
When this attacks a Revered hero, this gets +3{p}. When this hits a Revered hero, the crowd boos you.
Tension in the Air (Yellow)
Tension in the Air (Yellow) ¥100
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +3{p}.
Shoot Your Mouth Off (Red)
Shoot Your Mouth Off (Red) ¥100
When the combat chain closes, if this didn't hit, the defending hero creates a Confidence token.
Rough Up (Yellow)
Rough Up (Yellow) ¥100
If there is a card with 6 or more {p} in your pitch zone, this gets +1{p}.
Mightybone Knuckles
Mightybone Knuckles from ¥100
Action -- {r}{r}{r}, destroy this: Create 3 Might tokens. Activate this only if you have more {g} than each other hero. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Low Blow (Red)
Low Blow (Red) ¥100
If you've been booed this turn, this gets +3{p}.
Instill Fear (Yellow)
Instill Fear (Yellow) ¥100
When this attacks a hero, intimidate them. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.)
Instill Fear (Red)
Instill Fear (Red) ¥100
When this attacks a hero, intimidate them. (They banish a random card from their hand face-down. At the beginning of the end phase, return it to their hand.)
Hold Firm
Hold Firm from ¥100
Action -- {r}{r}{r}, destroy this: Create 3 Toughness tokens. Activate this only if you have less {g} than each other hero. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
High Pitched Howl (Yellow)
High Pitched Howl (Yellow) ¥100
When this attacks, if there is a card with 6 or more {p} in your pitch zone, create a Vigor token.
Goon Tactics
Goon Tactics ¥100
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, destroy the top card of their deck."
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