As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.)
If a yellow card was charged this way, whenever an attack action card hits this combat chain, create a Courage token.
As an additional cost to play this, banish up to 3 cards from your hero's soul. Choose that many modes;
Target Light attack gets +2{p}.
Target Light attack gets "When this hits, draw a card."
Target Light attack gets "When this hits, it gets go again."
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn. The first time you prevent damage this way, create a Runechant token.