All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Ironrot Helm (Alpha) - Cold Foil
¥16,200
Blade Break (If you defend with Ironrot Helm, destroy it when the combat chain closes.)
Ironrot Gauntlet (Alpha) - Cold Foil
¥25,200
Blade Break (If you defend with Ironrot Gauntlet, destroy it when the combat chain closes.)
Hope Merchant's Hood (Alpha) - Cold Foil
¥22,500
Instant - Destroy Hope Merchant's Hood: Shuffle any number of cards from your hand into your deck, then draw that many cards.
Helm of Isen's Peak (Alpha) - Cold Foil
¥36,000
Action - [1 Resource], destroy Helm of Isen's Peak: Your hero gains +1 [Intellect] until end of turn.
Battleworn (If you defend with Helm of Isen's Peak, put a -1 [Defense] counter on it when the combat chain closes.)
Sold out
Heart of Fyendal (Alpha) - Cold Foil
¥1,258,300
"Deep within the wilderness, a tree falls, succumbing to the passage of time. As the wood rots, its essence flows into the earth, fueling the new life which blossoms amongst the moss and stone. The ruler of the jungle deep, a predator without equal, is lost in slumber… yet its heart still beats, somewhere amongst the undergrowth, echoing the endless cycle of life and death."
Legendary (You may only have 1 Heart of Fyendal in your deck.)
When you pitch Heart of Fyendal, if you have less than your opponent, gain 1.
Barkbone Strapping (Alpha) - Cold Foil
¥25,200
Instant - Destroy Barkbone Strapping: Roll a 6 sided die. Gain [Resources] equal to half the number rolled, rounded down.
Battleworn (If you defend with Barkbone Strapping, put a -1 [Defense] counter on it when the combat chain closes.)
Predatory Streak (Blue)
¥100
Create a Crouching Tiger in your banished zone. You may play it this turn.
Go again
Predatory Streak (Yellow)
¥100
Create 2 Crouching Tigers in your banished zone. You may play them this turn.
Go again
Blessing of Qi (Red)
¥100
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +3{p} and you may play it this turn.
Pouncing Qi (Red)
¥100
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Crowd Control (Blue)
¥100
When this defends, you may pay {r}{r}{r}. If you do, it gets +1{d} for each opposing hero.
Interlude (Blue)
¥100
Choose a hero. The next time they would be dealt damage this turn, prevent 1 of that damage. If you prevent damage to another hero this way, create a Copper token.
Crowd Control (Yellow)
¥100
When this defends, you may pay {r}{r}{r}. If you do, it gets +1{d} for each opposing hero.
Interlude (Yellow)
¥100
Choose a hero. The next time they would be dealt damage this turn, prevent 2 of that damage. If you prevent damage to another hero this way, create a Copper token.
Interlude (Red)
¥100
Choose a hero. The next time they would be dealt damage this turn, prevent 3 of that damage. If you prevent damage to another hero this way, create a Copper token.