Dash, Inventor Extraordinaire (Promo)
Dash, Inventor Extraordinaire (Promo) ¥500
You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)
Cogwerx Blunderbuss (Promo)
Cogwerx Blunderbuss (Promo) ¥200
Action -- [2 Resources], TAP: AttackInstant -- TAP a cog you control: This card's next attack this turn gets go again.
Staff of Verdant Shoots (Promo)
Staff of Verdant Shoots (Promo) ¥200
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
Harvest Season (Red) (Promo)
Harvest Season (Red) (Promo) ¥2,000
Go againAt the beginning of your action phase, destroy this, then gain 3[Life].
Cheers! (Promo)
Cheers! (Promo) ¥200
Go againWhen this enters or leaves the arena, the crowd cheers you.At the start of your turn, destroy this.
Bittering Thorns (Red) (Promo)
Bittering Thorns (Red) (Promo) ¥2,800
When this hits, your next attack this turn gets +1POWER.
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Coat of Frost (Gold Foil)
Coat of Frost (Gold Foil) ¥47,000
Sealed in a 9+ toploader Action - Destroy Coat of Frost: Create a Frostbite token under target hero's control. Go again
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Helm of Sharp Eye (Gold Foil)
Helm of Sharp Eye (Gold Foil) ¥72,300
Sealed in a 9+ toploader Attack Reaction — [1 Resource], destroy this: Banish the top card of your deck. You may play it this combat chain. Activate this only if you control a weapon with [Power] greater than twice it's base.Battleworn (When the combat chain closes, this this defended, put a -1[Defense] counter on it.)
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Time Skippers (Gold Foil)
Time Skippers (Gold Foil) ¥50,600
Sealed in a 9+ toploader Action - [3 Resource], destroy Time Skippers: Gain 2 action points.  (When an equipment is destroyed, it's put into the graveyard.)
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Liar's Charm (Promo)
Liar's Charm (Promo) ¥14,500
Choose any number;• Steal a Toughness or Vigor token.• The crowd boos you.• Target hero loses and can't gain abilities this action phase unless they discard a card.
Comeback Kid (Red) (Promo)
Comeback Kid (Red) (Promo) ¥600
When this attacks a hero, if you have less LIFE than them, the crowd cheers you. If you've been cheered this turn, this gets +1POWER.
Civic Steps (Promo)
Civic Steps (Promo) ¥9,100
Whenever this defends, create a Quicken token under another hero's control.Temper (When the combat chain closes, if this defended, put a -1[Defense] counter on it, then if it has 0[Defense], destroy it.)
Mocking Blow (Blue) (Promo)
Mocking Blow (Blue) (Promo) ¥2,000
When this attacks a hero, if you have more LIFE than them, the crowd boos you. If you've been booed this turn, this gets +2 Power.
The Hand That Pulls the Strings (Promo)
The Hand That Pulls the Strings (Promo) ¥4,600
Once per Turn Attack Reaction — [0: Turn this face-up. Activate this only while this is face-down in your arsenal.While this is face-up in arsenal, your first attack with contract each turn gets go again. If it's attacking a Royal hero, it gets +1POWER.At the beginning of your end phase, destroy a Silver you control. If you don't, put this on the bottom of your deck and draw a card.
Channel Lake Frigid (Promo)
Channel Lake Frigid (Promo) ¥13,600
Cards and activated abilities cost opposing heroes an additional [1 Resource].Channel Ice - At the beginning of your end phase, put a flow counter on Channel Lake Frigid then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
Herald of Sekem (Promo)
Herald of Sekem (Promo) ¥1,100
When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this.)
Moment Maker (GEM Pack 3)
Moment Maker (GEM Pack 3) ¥400
Once per Turn Action — [3 Resources]: AttackIf you control 3 or more auras of suspense, this gets +2POWER and "When this hits a hero, the crowd cheers you."
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Aether Ironweave (Gold Foil)
Aether Ironweave (Gold Foil) ¥50,600
Sealed in a 9+ toploader Action - Destroy Aether Ironweave: Gain [2 Resource]. Activate this ability only if you have played an attack action card and a 'non-attack' action card this turn. Go againBattleworn (If you defend with Aether Ironweave, put a -1[Defense] counter on it when the combat chain closes.)
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Tide Flippers (Gold Foil)
Tide Flippers (Gold Foil) ¥63,300
Sealed in a 9+ toploader Attack Reaction - Destroy Tide Flippers: Target attack action card with 2 or less base [Power] gains go again.Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
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Gallantry Gold (Gold Foil)
Gallantry Gold (Gold Foil) ¥54,200
Sealed in a 9+ toploader Action - [1 Resource], destroy Gallantry Gold: Your weapon attacks gain +1 [Power] this turn. Go againBattleworn (If you defend with Gallantry Gold, put a -1[Defense] counter on it when the combat chain closes.)
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