Dusk Til Dawn Singles
Banneret of Salvation
¥100
Solflare - When this is charged to your hero's soul, the next time you hit this turn, gain 1{g}.
Radiant Forcefield
from ¥100
If your hero would be dealt damage, banish a card from your hero's soul to prevent 1 of that damage.
When there are no cards in your hero's soul, destroy this.
Northern Winds
¥100
Oldhim Specialization (You may only have this in your deck if your hero is Oldhim.)
Freeze up to 1 equipment, item, and/or ally each hero controls. (A frozen object can't be played or activated.)
Unity - When this defends together with a card from hand, create a Spellbane Aegis token under any number of heroes' control.
Expendable Limbs
from ¥100
As an additional cost to play this, banish a random card from your hand.
If a card with 6 or more {p} is banished this way, you may play it from your banished zone during your next action phase.
Dabble in Darkness
from ¥100
When this attacks, banish the top card of your deck. This gets -X{p}, where X is the pitch value of the card banished this way.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Cloak of Darkness
from ¥100
If your hero would be dealt damage, you may banish this to prevent 2 of that damage.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Bequest the Vast Beyond
¥200
Viserai Specialization (You may only have this in your deck if your hero is Viserai.)
The next Runeblade attack action card you play this turn costs {r} less to play for each Runechant you control.
Go again
Quicken
¥100
When you play an attack action card or activate a weapon attack, destroy this and the attack gets go again.
Sold out
Herald of Protection (Yellow) - Extended Art
¥200
When this hits, put it into your hero's soul and create a Spectral Shield token.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Alluring Inducement
from ¥100
Shiyana Specialization (You may only have this in your deck if your hero is Shiyana.)
When this attacks, the defending hero reveals their hand. You may choose an attack action card revealed this way. If you do, this becomes the chosen card.
Unity - When this defends together with a card from hand, create an Eloquence token under any number of heroes' control.
Wartune Herald (Blue) - Extended Art
¥200
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Yellow) - Extended Art
¥300
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Red) - Extended Art
¥300
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Blue) - Extended Art
¥400
Attack action cards get -1{p} while defending this.
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Hell Hammer
¥100
Once per Turn Action -- {r}{r}: Attack
When the combat chain closes, if this attacked, banish it.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Celestial Reprimand (Yellow)
¥100
Target card defending an attack with Herald in its name gets -2{p} this combat chain.
Herald of Judgment - Extended Art
¥400
Prism Specialization (You may only have this in your deck if your hero is Prism.)
When this hits, put it into your hero's soul and the defending hero can't play cards from their banished zone during their next action phase.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Vantom Wraith (Yellow)
¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Courage
¥100
When you play an attack action card or activate a weapon attack, destroy this and the attack gets +1{p}.