Herald of Triumph (Blue) - Extended Art
Herald of Triumph (Blue) - Extended Art ¥400
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Beseech the Demigon (Red)
Beseech the Demigon (Red) from ¥100
Choose an attack action card in your banished zone. It gets +3{p} until end of turn. Go again
Beaming Bravado (Yellow)
Beaming Bravado (Yellow) ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Wartune Herald (Yellow) - Extended Art
Wartune Herald (Yellow) - Extended Art ¥300
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Protection (Yellow) - Extended Art
Herald of Protection (Yellow) - Extended Art ¥200
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Blue) - Extended Art
Wartune Herald (Blue) - Extended Art ¥300
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Yellow) - Extended Art
Herald of Triumph (Yellow) - Extended Art ¥400
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Red) - Extended Art
Herald of Triumph (Red) - Extended Art ¥700
Attack action cards get -1{p} while defending this. When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Flail of Agony
Flail of Agony ¥300
Vynnset Specialization (You may only have this in your deck if your hero is Vynnset.) Once per Turn Action -- {g}: Attack When this hits, create a Runechant token.
Beaming Bravado (Red)
Beaming Bravado (Red) ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Herald of Protection (Red) - Extended Art
Herald of Protection (Red) - Extended Art ¥300
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Light of Sol
Light of Sol from ¥25,100
Legendary (You may only have 1 Light of Sol in your deck.) When this is pitched, reveal the top card of your deck. If it's yellow, you may put it into your hero's soul.
Cloak of Darkness
Cloak of Darkness from ¥100
If your hero would be dealt damage, you may banish this to prevent 2 of that damage. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Herald of Protection (Blue) - Extended Art
Herald of Protection (Blue) - Extended Art ¥300
When this hits, put it into your hero's soul and create a Spectral Shield token. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
United We Stand
United We Stand from ¥200
Unity - When this defends together with a card from hand, if Boltyn is in your party, create a Courage token under his control. Then repeat for Bravo and Seismic Surge, Briar and Embodiment of Earth, Dorinthea and Courage, Lexi and Embodiment of Lightning, Oldhim and Spellbane Aegis, Prism and Spectral Shield, and Shiyana and Eloquence.
Banneret of Salvation
Banneret of Salvation ¥100
Solflare - When this is charged to your hero's soul, the next time you hit this turn, gain 1{g}.
Angelic Wrath (Blue)
Angelic Wrath (Blue) ¥100
Target attack action card with Herald in its name gets +2{p}.
Vynnset
Vynnset ¥100
At the start of your turn, banish a card from your hand. If you do, create a Runechant token. Whenever you play a Shadow non-attack action card, you may pay {g}. If you do, the next Runechant effect that would deal damage this turn can't be prevented.
Nasreth, the Soul Harrower
Nasreth, the Soul Harrower ¥100
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.) Once per Turn Action -- 0: Attack When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.
Angelic Wrath (Red)
Angelic Wrath (Red) ¥100
Target attack action card with Herald in its name gets +4{p}.
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