Shaden Scream (Red)
Shaden Scream (Red) ¥100
As an additional cost to play this, banish a random card from your hand. Your next Brute or Shadow attack this turn gets +5{p}. Go again
Light the Way (Yellow)
Light the Way (Yellow) ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) When this hits, if a yellow card was charged this way, this gets go again.
Beaming Bravado (Blue)
Beaming Bravado (Blue) ¥100
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Angelic Descent (Blue)
Angelic Descent (Blue) ¥100
Target attack action card with Herald in its name gets go again. Your next angel attack this turn gets +1{p}.
Vile Inquisition (Yellow)
Vile Inquisition (Yellow) ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Target hero banishes the top card of their deck. If it's yellow, they lose 1{g}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Rift Skitter (Red)
Rift Skitter (Red) ¥100
Rune Gate (If you control Runechants equal to or greater than Rift Skitter's {r} cost, you may play it from your banished zone without paying its {r} cost.) Go again Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Putrid Stirrings (Blue)
Putrid Stirrings (Blue) ¥100
You may play this from your banished zone. The next attack action card you rune gate this turn gets +3{p}. Go again Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Frontline Plating
Frontline Plating from ¥100
At the beginning of your end phase, put a -1{d} counter on this. Blade Break (When the combat chain closes, if this defended, destroy it.)
Charge of the Light Brigade (Yellow)
Charge of the Light Brigade (Yellow) ¥100
The next attack you charge this turn gets +2{p}. Go again
Angelic Descent (Yellow)
Angelic Descent (Yellow) ¥100
Target attack action card with Herald in its name gets go again. Your next angel attack this turn gets +2{p}.
Widespread Annihilation (Extended Art)
Widespread Annihilation (Extended Art) ¥10,800
Rune Gate (If you control Runechants equal to or greater than Widespread Annihilation's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes a card from their hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vile Inquisition (Red)
Vile Inquisition (Red) ¥100
You may play this from your banished zone. If you do, it costs {r}{r} less to play. Target hero banishes the top card of their deck. If it's red, they lose 1{g}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
V for Valor (Red)
V for Valor (Red) ¥100
Attack Reaction -- {r}, destroy this, charge your hero's soul: Target attack gets +3{p}. (Put a card from your hand face-up under your hero card.)
Tribute to the Legions of Doom (Yellow)
Tribute to the Legions of Doom (Yellow) ¥100
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Shaden Swing (Red)
Shaden Swing (Red) ¥100
As an additional cost to play this, banish a random card from your hand. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Resounding Courage (Red)
Resounding Courage (Red) ¥100
Target Light Warrior attack gets +3{p}. If you've charged this turn, create a Courage token.
Frontline Gauntlets
Frontline Gauntlets ¥100
At the beginning of your end phase, put a -1{d} counter on this. Blade Break (When the combat chain closes, if this defended, destroy it.)
Celestial Resolve (Yellow)
Celestial Resolve (Yellow) ¥100
Target attack action card with Herald in its name gets +4{d}.
Widespread Destruction (Extended Art)
Widespread Destruction (Extended Art) ¥11,700
Rune Gate (If you control Runechants equal to or greater than Widespread Destruction's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, each hero who has lost {g} this turn banishes a card from their arsenal. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Vantom Banshee (Yellow)
Vantom Banshee (Yellow) ¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa