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Stonewall Confidence (Yellow)
Stonewall Confidence (Yellow)
Go again Cards you control with cost 3 or more get +3{d} while defending. At the beginning of your action phase, destroy this.
¥100
Overswing (Yellow)
Overswing (Yellow)
The next Guardian attack action card you play this turn gets +2{p}. Go again Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Ironrot Plate
Ironrot Plate
Blade Break (When the combat chain closes, if this defended, destroy it.)
¥100
Ironrot Gauntlet
Ironrot Gauntlet
Blade Break (When the combat chain closes, if this defended, destroy it.)
¥100
Heartened Cross Strap
Heartened Cross Strap
Action -- Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again
¥100
Emerging Power (Yellow)
Emerging Power (Yellow)
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
¥100
Crush the Weak (Blue)
Crush the Weak (Blue)
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
¥100
Clash of Mountains (Red)
Clash of Mountains (Red)
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Chokeslam (Yellow)
Chokeslam (Yellow)
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
¥100
Buckling Blow (Red)
Buckling Blow (Red)
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
¥100
Sunkwater Scalers
Sunkwater Scalers
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Disenchantment of the Old Ones (Extended Art)
Disenchantment of the Old Ones (Extended Art)
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
¥1,100
Testament of Valahai  (Marvel)
Testament of Valahai (Marvel)
If you control 3 or more Seismic Surge tokens, this gets +2{d}. If you control 6 or more, instead this gets +4{d}. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
¥357,200
Thunder Quake (Yellow)
Thunder Quake (Yellow)
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
¥100
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Stonewall Confidence (Red)
Stonewall Confidence (Red)
Go again Cards you control with cost 3 or more get +4{d} while defending. At the beginning of your action phase, destroy this.
¥100
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Stonewall Confidence (Blue)
Stonewall Confidence (Blue)
Go again Cards you control with cost 3 or more get +2{d} while defending. At the beginning of your action phase, destroy this.
¥100