Cartilage Crush (Yellow)
Cartilage Crush (Yellow) ¥100
Crush - When this deals 4 or more damage to a hero, their first action during their next turn costs an additional {r} to play or activate.
Cartilage Crush (Red)
Cartilage Crush (Red) ¥100
Crush - When this deals 4 or more damage to a hero, their first action during their next turn costs an additional {r} to play or activate.
Buckling Blow (Red)
Buckling Blow (Red) ¥100
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
Sunkwater Pincers
Sunkwater Pincers from ¥100
When this defends, put a face-up card from your arsenal on the bottom of your deck. If you do, draw a card and this gets +1{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Sold out
Disenchantment of the Old Ones (Extended Art)
Disenchantment of the Old Ones (Extended Art) ¥1,100
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Annexation of Grandeur
Annexation of Grandeur ¥100
Crush - When this deals 4 or more damage to a Guardian hero, gain control of an aura they control.
Annexation of All Things Known
Annexation of All Things Known ¥100
Crush - When this deals 4 or more damage to a Guardian hero, until the end of your next turn, they can't play face-up cards from arsenal, and you may play face-up cards from their arsenal.
Aftershock (Yellow)
Aftershock (Yellow) ¥100
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
Sold out
Seismic Eruption (Micro)
Seismic Eruption (Micro) ¥12,600
Create 3 Seismic Surge tokens.
Thunder Quake (Yellow)
Thunder Quake (Yellow) ¥100
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
Thump (Yellow)
Thump (Yellow) ¥100
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Thump (Blue)
Thump (Blue) ¥100
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)
Sold out
Stonewall Confidence (Red)
Stonewall Confidence (Red) ¥100
Go again Cards you control with cost 3 or more get +4{d} while defending. At the beginning of your action phase, destroy this.
Sold out
Stonewall Confidence (Blue)
Stonewall Confidence (Blue) ¥100
Go again Cards you control with cost 3 or more get +2{d} while defending. At the beginning of your action phase, destroy this.
Seismic Stir (Red)
Seismic Stir (Red) ¥100
Create 3 Seismic Surge tokens. Go again
Seismic Stir (Blue)
Seismic Stir (Blue) ¥100
Create a Seismic Surge token. Go again
Ironrot Plate
Ironrot Plate ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Ironrot Helm
Ironrot Helm ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Emerging Power (Yellow)
Emerging Power (Yellow) ¥100
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Emerging Power (Red)
Emerging Power (Red) ¥100
Go again At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa