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Zen, Tamer of Purpose (Marvel)
Zen, Tamer of Purpose (Marvel)
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.
¥10,700
Spectral Shield (Green)
Spectral Shield (Green)
(Auras stay in the arena until they are destroyed.) If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.
¥500
Wounding Blow (Blue)
Wounding Blow (Blue)
¥100
Waxing Specter (Blue)
Waxing Specter (Blue)
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
¥100
Waning Vengeance (Blue)
Waning Vengeance (Blue)
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
¥100
Solitary Companion (Blue)
Solitary Companion (Blue)
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
¥100
Skycrest Keikoi
Skycrest Keikoi
Cloaked (Equip this face-down.) Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
¥100
Sigil of Solitude (Red)
Sigil of Solitude (Red)
At the start of your turn, if you control another Illusionist aura, destroy this. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
¥100
Aqua Seeing Shell
Aqua Seeing Shell
Cloaked (Equip this face-down.) Instant -- {r}{r}{r}, turn this face-up: Draw a card. At the start of your turn, destroy this.
¥100
Haunting Specter (Blue)
Haunting Specter (Blue)
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
¥100
Art of Desire: Soul
Art of Desire: Soul
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a yellow card, draw a card and gain 1{g}.
¥100
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Manifestation of Miragai (Extended Art)
Manifestation of Miragai (Extended Art)
This enters the arena with two +1{p} counters. If a Chi was pitched to play this, instead this enters the arena with four +1{p} counters. Ward X, where X is the number of +1{p} counters on this. (If you would be dealt damage, destroy this to prevent X of that damage.)
¥2,500
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Nuu, Alluring Desire (Marvel)
Nuu, Alluring Desire (Marvel)
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this." Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
¥17,800
Vengeful Apparition (Red)
Vengeful Apparition (Red)
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 2 or less this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
¥100
Untamed (Blue)
Untamed (Blue)
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
¥100
Tiger Form Incantation (Red)
Tiger Form Incantation (Red)
The next Crouching Tiger you play this turn gets +3{p}. If you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
¥100
Solitary Companion (Yellow)
Solitary Companion (Yellow)
When this enters the arena, if you control no other Illusionist auras, create a Spectral Shield token. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
¥100
Skyhold Keikoi
Skyhold Keikoi
Cloaked (Equip this face-down.) Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
¥100
Nimblism (Yellow)
Nimblism (Yellow)
The next attack action card with cost 1 or less you play this turn gets +2{p}. Go again
¥100
Nimble Strike (Red)
Nimble Strike (Red)
As an additional cost to play this, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.
¥100