Fyendal's Fighting Spirit (Promo)
Fyendal's Fighting Spirit (Promo) ¥5,200
When you attack or defend with Fyendal's Fighting Spirit, if you have less [Life] than an opposing hero, gain 1[Life].
Sacred Art: Undercurrent Desires (Promo)
Sacred Art: Undercurrent Desires (Promo) ¥800
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create a Fang Strike and Slither in your hand.Banish up to 2 cards in an opposing hero's graveyard.Transcend
Reduce to Runechant (Red) (Promo)
Reduce to Runechant (Red) (Promo) from ¥800
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control. Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
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Ironsong Response (Red) (Promo)
Ironsong Response (Red) (Promo) from ¥700
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +3 [Power].
Gas Up (Blue) (Promo)
Gas Up (Blue) (Promo) ¥200
The next attack you boost this turn gets +2{p}. You may put a Hyper Driver from your banished zone into the arena. Go again
Vantom Banshee (Blue) (Promo)
Vantom Banshee (Blue) (Promo) ¥100
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Hemorrhage Bore (Red) (Promo)
Hemorrhage Bore (Red) (Promo) ¥200
(Arrows can only be played from arsenal and only if you control a bow.) If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."
Release the Tension (Blue) (Promo)
Release the Tension (Blue) (Promo) ¥100
Your next arrow attack this turn gains +1{p} and "Defense reactions can't be played from arsenal this chain link." Go again
Polar Blast (Blue) (Promo)
Polar Blast (Blue) (Promo) ¥500
Target opposing hero may pay [1 Resource]. If they don't, your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again
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Pulping (Red) (Promo)
Pulping (Red) (Promo) ¥1,000
Draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Pulping gains dominate. While Pulping is defended by less than 2 non-equipment cards, it has go again.
Regicide (Blackout) (Promo)
Regicide (Blackout) (Promo) ¥19,300
Legendary Arakni Specialization (You may only have 1 Regicide in your deck and only if your hero is Arakni.) When this hits a Royal hero, they lose the game. When the combat chain closes, you lose the game. Regicide can't be defended by cards with the same name as cards in the defending hero's banished zone.
Herald of Protection (Blue) (Promo)
Herald of Protection (Blue) (Promo) ¥4,800
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token. Phantasm 
Good Time Chapeau (Promo)
Good Time Chapeau (Promo) from ¥800
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) Action -- Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Symbiosis Shot (Promo)
Symbiosis Shot (Promo) ¥1,200
Dash Specialization (You may only have this in your deck if your hero is Dash.) Action -- Remove a steam counter from this: Attack Whenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.
Teklo Base Legs (Promo)
Teklo Base Legs (Promo) ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Arms (Promo)
Teklo Base Arms (Promo) ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Head (Promo)
Teklo Base Head (Promo) ¥100
Blade Break (When the combat chain closes, if this defended, destroy it.)
Luminaris, Celestial Fury (Promo)
Luminaris, Celestial Fury (Promo) ¥200
Once per Turn Instant -- {r}{r}: Target angel attack or attack action card with Herald in its name gets go again.
Barbed Castaway (Promo)
Barbed Castaway (Promo) ¥500
Once per Turn Instant -- {r}: You may put an arrow card from your hand face up into your arsenal. Once per Turn Instant -- {r}: You may turn a face down arrow in your arsenal face up. If you do, put an aim counter on it.
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