Yo Ho Ho!
Yo Ho Ho! ¥100
Your next Pirate ally attack this turn gets +1{p} and "When this hits a hero, create a Gold token." Go again
Scurv, Stowaway
Scurv, Stowaway ¥100
Action -- {t}, destroy a Gold you control: Create a Goldkiss Rum token. Go again Whenever you activate a Goldkiss Rum, gain {r}.
Line
Line ¥100
Look at the top card of your deck. If it's an arrow, you may put it face-up into your arsenal. If you do, it gets go again this turn. Go again
Drop the Anchor
Drop the Anchor ¥100
Your next arrow attack this turn gets +3{p} and "When this hits a hero, {t} them and all allies they control." Go again
Preach Modesty
Preach Modesty from ¥200
This enters the arena with a balance counter. At the beginning of your action phase, destroy this unless you remove a balance counter from it. Hero abilities can't create cards. (Tokens are cards.)
Pearl Amulet
Pearl Amulet ¥1,300
Action -- Destroy this: {u} target permanent. Go again Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
On the Horizon (Red)
On the Horizon (Red) ¥100
Your next Mechanologist attack this turn gets +4{p}. You may {u} your hero. Go again
Buccaneer's Bounty
Buccaneer's Bounty ¥100
Action -- Destroy this: Gain {r}. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Sinker
Sinker ¥100
Look at the top card of your deck. If it's an arrow, you may put it face-up into your arsenal. If you do, it gets overpower this turn. (It can't be defended by more than 1 action card.) Go again
Shifting Tides
Shifting Tides ¥100
Go again At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
HMS Barracuda
HMS Barracuda ¥100
When this hits a hero, destroy an ally they control. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)
Fool's Gold
Fool's Gold ¥100
When this is discarded, create a Gold token.
Flying High (Red)
Flying High (Red) ¥100
Your next attack this turn gets go again. If it's red, it gets +1{p}. Go again
Ruby Amulet
Ruby Amulet ¥2,800
Instant -- Destroy this: Gain {r}{r} Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Opal Amulet
Opal Amulet ¥500
Instant -- Destroy this: Opt 2 Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Escalate Bloodshed
Escalate Bloodshed ¥200
Whenever a hero draws a card during an action phase, they lose 1{g}. At the beginning of each hero's action phase, they draw a card. At the beginning of each hero's end phase, if a weapon did not attack this turn, destroy this.
Diamond Amulet
Diamond Amulet ¥6,700
Instant -- Destroy this: Gain 1 action point. Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Amethyst Amulet
Amethyst Amulet ¥600
Instant -- Destroy this: Your next attack this turn gets +2{p}. Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Swiftwater Sloop (Red)
Swiftwater Sloop (Red) ¥100
Your next Mechanologist attack this turn gets +4{p}. You may {u} a gun you control. Go again
Swiftwater Sloop (Blue)
Swiftwater Sloop (Blue) ¥100
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
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