High Seas Singles
Bam Bam
from ¥200
When this hits a hero, destroy an item they control.
Instant -- Discard this: Your club attacks this turn get "When this hits a hero, destroy an item they control."
Golden Tipple (Blue)
¥100
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
Copper Cog
from ¥1,000
Unlimited (You may have any number of Copper Cogs in your deck.)
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Golden Tipple (Yellow)
¥100
Your next Mechanologist attack this turn gets +2{p}.
Create a Golden Cog token.
Red Fin Harpoon
from ¥100
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Drop the Anchor
from ¥100
Your next arrow attack this turn gets +3{p} and "When this hits a hero, {t} them and all allies they control."
Go again
Riddle with Regret
from ¥100
Go again
At the beginning of each hero's end phase, they lose X{g}, where X is the number of auras they controlled when this triggered. If X is 3 or more, destroy this.
Midas Touch
from ¥1,900
Destroy target ally. It's controller creates Gold tokens equal to its cost.
Go again
Call in the Big Guns (Red)
¥100
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Cogwerx Zeppelin (Blue)
from ¥100
When this hits a hero, you may {t} a cog you control. If you do, create a Golden Cog token.
Twice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Avast Ye!
from ¥100
Your next Pirate ally attack this turn gets go again and "When this hits a hero, create a Gold token."
Go again
Undercover Acquisition
from ¥200
Stealth
When this hits a hero, steal an item they control. (Gain control of it.)
Moray le Fay
¥200
Action -- {t}: Attack
Instant -- {r}, {t}: Put a +1{p} counter on target ally.
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Scar for a Scar (Red)
¥100
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Fire in the Hole
¥100
Your next arrow attack this turn gets +3{p}.
You may {u} a bow you control.
Go again
Pounamu Amulet
¥1,900
Action -- Destroy this: Gain 2{g}. Go again
Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
Barbed Barrage
from ¥600
As an additional cost to play this, you may pay {r}{r}{r}. If you do, this attacks an additional target.
Shifting Tides
from ¥100
Go again
At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.