High Seas Singles
Sirens of Safe Harbor (Blue)
from ¥100
When this is put into your graveyard from anywhere, gain 1{g}.
Throw Caution to the Wind
¥100
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.
Sold out
Murderous Rabble
from ¥500
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way.
Go again
Jack Be Quick
from ¥100
When this attacks, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.
When this hits a hero, {u} an ally they control, then steal it until the end of this action phase.
Sold out
Jolly Bludger
from ¥1,500
When this attacks, you may {t} a cog you control. If you do, this gets overpower.
When this deals damage to a hero, steal that many items they control.
Thrice per Turn Instant -- {t} a cog you control: This gets +1{p}.
Golden Tipple (Red)
¥100
Your next Mechanologist attack this turn gets +3{p}.
Create a Golden Cog token.
Yellow Fin Harpoon
¥100
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's yellow, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Chum, Friendly First Mate
¥4,500
Action -- {t}: Attack
Instant -- {t}, discard a card with watery grave: Until end of turn, opponents must choose this as the target of attacks if able.
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Saltwater Swell (Red)
from ¥100
When this attacks, reveal the top card of your deck. If it's blue, pitch it.
Go again
Jack Be Nimble
¥200
When this attacks, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.
When this hits a hero, steal an item they control until the end of this action phase.
Gold-Baited Hook
¥9,400
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Scooba, Salty Sea Dog
¥100
Action -- {r}{r}{r}, {t}: Attack
When this attacks, you may put a yellow card from a graveyard on the bottom of its owner's deck. If you do, create a Gold token.
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Flying High (Blue)
from ¥100
Your next attack this turn gets go again. If it's blue, it gets +1{p}.
Go again
Drop the Anchor
from ¥100
Your next arrow attack this turn gets +3{p} and "When this hits a hero, {t} them and all allies they control."
Go again
Sold out
Copper Cog
from ¥600
Unlimited (You may have any number of Copper Cogs in your deck.)
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
Sealace Sarong
¥1,800
Instant -- {t}, turn a blue arrow in your arsenal face-up: It gets go again this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Dead Threads
¥5,400
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Herald of Sekem
from ¥100
When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this.)