Mastery Pack Guardian Singles
Disenchantment of the Old Ones
¥100
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Ley Line of the Old Ones
¥17,700
Legendary (You may only have 1 Ley Line of the Old Ones in a constructed deck.)
When this enters the arena and whenever you deal damage, create a Seismic Surge token.
At the beginning of your end phase, if you control no Seismic Surge tokens, destroy this.
Hope Merchant's Hood
¥100
Instant -- Destroy this: Shuffle any number of cards from your hand into your deck, then draw that many cards.
Testament of Valahai
¥10,100
If you control 3 or more Seismic Surge tokens, this gets +2{d}. If you control 6 or more, instead this gets +4{d}.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Helm of Isen's Peak
¥100
Action -- {r}, destroy this: Your hero gets +1{i} this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Grind Them Down (Red)
from ¥100
Crush - When this deals 4 or more damage to a hero, destroy the top card of their deck.
Disable (Blue)
¥100
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
Little Big Foot (Blue)
from ¥100
If there are two or more cards with cost 3 or more in your pitch zone, this gets +4{p}.
Sold out
Smelting of the Old Ones (Marvel)
¥3,600
Crush - When this deals 4 or more damage to a Guardian hero, destroy all equipment they control with -1{d} counters.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Sold out
Valda, Seismic Impact (Marvel)
from ¥40,100
Whenever an opponent draws a card during an action phase, create a Seismic Surge token for each card drawn this way.At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush gain dominate this turn.
Rubble Raiser (Blue)
¥100
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Disable (Red)
¥100
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
Little Big Foot (Red)
from ¥100
If there are two or more cards with cost 3 or more in your pitch zone, this gets +6{p}.
Grind Them Down (Yellow)
¥100
Crush - When this deals 4 or more damage to a hero, destroy the top card of their deck.
Flatten the Field (Blue)
¥100
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Debilitate (Red)
¥100
Crush - When this deals 4 or more damage to a hero, their first attack during their next turn gets -2{p}.
Chokeslam (Blue)
¥100
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
Smelting of the Old Ones
¥100
Crush - When this deals 4 or more damage to a Guardian hero, destroy all equipment they control with -1{d} counters.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)