High Seas Singles
Captain's Coat (Treasure Pack)
Action -- Destroy this: Gain {r}. Activate this only if you've drawn a card this turn. Go again
$2.95
Helmsman's Peak (Treasure Pack)
When this defends, look at the top card of your deck.
Blade Break (When the combat chain closes, if this defended, destroy it.)
$3.95
Mutiny on the Battalion Barque (Treasure Pack)
For each hero that controls more Gold than you, steal a Gold token they control.
If you gain control of 1 or more Gold tokens this way, your next attack this turn gets +2{p}.
Go again
$19.95
Chart a Course (Blue) (Treasure Pack)
Your third attack this turn gets +3{p}.
You may put a gold counter on Treasure Island.
Go again
$0.75
Chart a Course (Yellow) (Treasure Pack)
Your second attack this turn gets +3{p}.
You may put a gold counter on Treasure Island.
Go again
$1.95
Chart a Course (Red) (Treasure Pack)
Your first attack this turn gets +3{p}.
You may put a gold counter on Treasure Island.
Go again
$0.95
Swindler's Grift (Blue) (Treasure Pack)
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
$1.75
Swindler's Grift (Yellow) (Treasure Pack)
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
$0.95
Swindler's Grift (Red) (Treasure Pack)
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
$1.75
Swiftwater Sloop (Blue) (Treasure Pack)
High Tide - If there are 2 or more blue cards in your pitch zone, this gets go again.
$4.95
Swiftwater Sloop (Yellow) (Treasure Pack)
High Tide - If there are 2 or more blue cards in your pitch zone, this gets go again.
$2.95
Gold Hunter Ketch (Treasure Pack)
If you control less Gold than an opponent, this costs {r}{r} less to play.
$0.95
Gold Hunter Marauder (Treasure Pack)
If you control less Gold than an opponent, this gets overpower. (This can't be defended by more than 1 action card.)
$1.95
Golden Tipple (Red) (Treasure Pack)
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Go again
$11.95
Expedition to Blackwater Strait (Treasure Pack)
When this attacks, you may put a gold counter on Treasure Island.
$3.95
Throw Caution to the Wind (Treasure Pack)
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.
$10.95
Not So Fast (Treasure Pack)
Scurv Specialization (You may only have this in your deck if your hero is Scurv.)
The next time an opponent would draw a card from the effect of a Gold token this turn, instead you draw a card.
$3.95
Pilfer the Wreck (Yellow) (Treasure Pack)
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
$0.75
Patch the Hole (Treasure Pack)
Instant -- Destroy this: Return a card from your arsenal to your hand.
$10.95
Sold out
Head Stone (Treasure Pack)
Instant -- Destroy this: Destroy the top card of your deck.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
$4.95