High Seas Singles
Goldwing Turbine (Blue)
from $0.25
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
Gold Hunter Marauder
$0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Gold Hunter Lightsail
$0.20
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Gold Hunter Ketch
$0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Expedition to Horizon's Mantle
from $0.10
When this attacks, you may put a gold counter on Treasure Island.
Expedition to Dreadfall Reach
from $0.10
When this attacks, you may put a gold counter on Treasure Island.
Cloud Skiff (Yellow)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Cloud Skiff (Red)
from $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Cloud Skiff (Blue)
from $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Call in the Big Guns (Yellow)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Burly Bones (Yellow)
from $0.20
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again
Burly Bones (Blue)
from $0.25
Your next Mechanologist attack this turn gets +4{p}.
You may {u} your hero.
Go again
Angry Bones (Yellow)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Angry Bones (Blue)
from $0.25
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Pilfer the Wreck (Yellow)
from $0.20
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
Pilfer the Wreck (Red)
$0.35
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.