A Drop in the Ocean // Inner Chi (Marvel)
A Drop in the Ocean // Inner Chi (Marvel) $27.95
Legendary (You may only have 1 A Drop in the Ocean in a constructed deck.) Target attack gets -1{p}. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Sacred Art: Undercurrent Desires // Inner Chi (Marvel)
Sacred Art: Undercurrent Desires // Inner Chi (Marvel) $49.95
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create a Fang Strike and Slither in your hand. Banish up to 2 cards in an opposing hero's graveyard. Transcend
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Dyadic Carapace (Extended Art)
Dyadic Carapace (Extended Art) $159.95
Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay {r}{r} to prevent 2 of that damage.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Figment of Tenacity // Metis, Archangel of Tenacity (Marvel) Figment of Tenacity // Metis, Archangel of Tenacity (Marvel)
Figment of Tenacity // Metis, Archangel of Tenacity (Marvel) $54.95
Legendary (You may only have 1 Figment of Tenacity in your deck.) When this enters the arena, your next attack this turn gets dominate. // Once per Turn Action -- {r}{r}: Attack When Metis attacks, you may banish a card from your hero's soul. If you do, your attacks this turn get dominate. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
Figment of Erudition // Suraya, Archangel of Erudition (Marvel) Figment of Erudition // Suraya, Archangel of Erudition (Marvel)
Figment of Erudition // Suraya, Archangel of Erudition (Marvel) $95.95
Legendary (You may only have 1 Figment of Erudition in your deck.) When this enters the arena, create a Ponder token. // Once per Turn Action -- {r}{r}: Attack When Suraya attacks, you may banish a card from your hero's soul. If you do, draw 2 cards. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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Arakni, Funnel Web (Marvel)
Arakni, Funnel Web (Marvel) $41.95
Once per Turn Attack Reaction -- Discard an Assassin card: Target Assassin attack gets +3{p}. If it has stealth, it gets "When this hits a hero, banish a card in their arsenal." At the beginning of your end phase, return to the brood. (Revert to your base hero.)
Rotwood Reaper  (Cold Foil)
Rotwood Reaper (Cold Foil) $4.95
Once per Turn Action -- {r}{r}: Attack If you've played or created an aura this turn, this gets +2{p}.
Sigil of Lightning - Marvel
Sigil of Lightning - Marvel from $71.95
At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Lightning token.
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Sigil of Forethought - Marvel
Sigil of Forethought - Marvel $22.95
At the beginning of your action phase, destroy this. When this leaves the arena, create a Ponder token.
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Aurora, Shooting Star - Marvel Aurora, Shooting Star - Marvel
Aurora, Shooting Star - Marvel $169.95
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn. Essence of Lightning (You may have Lightning cards in your deck.)
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Face Purgatory - Extended Art Cold Foil
Face Purgatory - Extended Art Cold Foil $167.95
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
Aqua Laps
Aqua Laps from $0.15
Cloaked (Equip this face-down.) Attack Reaction -- {r}, turn this face-up: Target attack gets go again. At the start of your turn, destroy this.
Rising Sun, Setting Moon // Inner Chi (Marvel)
Rising Sun, Setting Moon // Inner Chi (Marvel) $82.95
Legendary (You may only have 1 Rising Sun, Setting Moon in a constructed deck.) Draw a card, then put a card from your hand on the bottom of your deck. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Path Well Traveled // Inner Chi (Marvel)
Path Well Traveled // Inner Chi (Marvel) $41.95
Legendary (You may only have 1 Path Well Traveled in a constructed deck.) Target attack gets go again. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Nuu (Marvel)
Nuu (Marvel) $38.95
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this." Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
Nasreth, the Soul Harrower (Marvel)
Nasreth, the Soul Harrower (Marvel) $47.95
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.) Once per Turn Action -- 0: Attack When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.
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Figment of Protection // Aegis, Archangel of Protection (Marvel) Figment of Protection // Aegis, Archangel of Protection (Marvel)
Figment of Protection // Aegis, Archangel of Protection (Marvel) $128.95
Legendary (You may only have 1 Figment of Protection in your deck.) When this enters the arena, create a Spectral Shield token. // Once per Turn Action -- {r}{r}: Attack When Aegis attacks, you may banish a card from your hero's soul. If you do, create 2 Spectral Shield tokens. Ward 4 (If your hero would be dealt damage, destroy this to prevent 4 of that damage.)
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