Short Shrift
Short Shrift from $0.25
If this has {p} greater than its base, it gets +1{p}. Crush - When this deals 4 or more damage to a hero, they discard a card.
Disenchantment of the Old Ones
Disenchantment of the Old Ones from $0.95
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Solid Ground
Solid Ground from $1.95
This costs {r} less to play for each Seismic Surge you control.
Smack of Reality
Smack of Reality from $0.25
Tower - If this has 13 or more {p}, it gets "When this hits a hero, destroy all aura tokens they control."
Sense Weakness
Sense Weakness $2.95
Your next Guardian attack this turn gets +1{p}, **dominate**, and "When this hits a hero, deal damage to all allies they control equal to the damage dealt this way."**Go again**
Richter Scale
Richter Scale from $0.25
Action -- Destroy this: Create 2 Seismic Surge tokens. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Thunder Quake (Blue)
Thunder Quake (Blue) $0.25
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
Aftershock (Blue)
Aftershock (Blue) from $2.75
When this attacks, if you've controlled a Seismic Surge token this turn, create a Seismic Surge token.
Pec Perfect
Pec Perfect from $1.95
Whenever a card defends this, clash with the defending hero. The winner destroys the top card of the other hero's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Crash Down (Red)
Crash Down (Red) $0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +6{p}.
Shield Beater
Shield Beater $2.75
**Action** - {r}{r}{r}{r}, {t}: **Attack**Cards you own named Visit Anvilheim get **go again**.
Craterhoof
Craterhoof from $0.20
Action -- {r}{r}{r}, destroy this: The next Guardian attack action card you play from arsenal this turn gets dominate. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Wallop (Blue)
Wallop (Blue) from $0.20
When you win a clash revealing this, create a Vigor token.
Concuss (Red)
Concuss (Red) from $0.20
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 6 base {p}.)
Seismic Surge
Seismic Surge $0.20
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Steelbraid Buckler
Steelbraid Buckler $0.25
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Disable (Blue)
Disable (Blue) $0.25
Crush - When this deals 4 or more damage to a hero, put a card from their arsenal on the bottom of their deck.
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