All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Magmatic Carapace (Cold Foil)
$1.75
Whenever you play an aura, you may {t} this and pay {r}. If you do, create a Seismic Surge token.**Guardwell**
Act of Glory (Blue)
from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this leaves the arena, your next attack this turn gets +4{p}.
Chokeslam (Red)
$0.25
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
Seismic Shelter
from $0.55
Go again
Attack action cards you control get +X{d} while defending, where X is the number of Seismic Surge tokens you control.
At the start of your turn, destroy this.
Earthlore Empowerment (Red)
$0.75
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play and gets +5{p}.
Bastion of Duty
$0.75
Protect (You may defend any hero attacked by an opponent with this.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
No Tall Tales
from $0.55
If this has {p} greater than its base, it gets +1{p}.
Tower - If this has 13 or more {p}, it gets "When this hits a hero, cards they own lose and can't get go again during their next action phase."