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Viziertronic Model i (1st Ed)- Cold Foil
Viziertronic Model i (1st Ed)- Cold Foil $279.95
Action - Destroy Vizertronic Model i: Whenever you boost this turn, draw a card then put a card from your hand on top of your deck. Go again Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay [2 Resource] instead. If you do, prevent 2 arcane damage that source would deal.)
Plasma Barrel Shot (1st Ed) - Cold Foil
Plasma Barrel Shot (1st Ed) - Cold Foil $21.95
Once per Turn Action - Remove a steam counter from Plasma Barrel Shot: Attack Action - [2 Resource]: If there are no steam counters on Plasma Barrel Shot, put a steam counter on it. Go again Plasma Barrel Shot [Power] is equal to 1 plus the number of times you have boosted this combat chain.
Liquid-Cooled Mayhem (Blue)
Liquid-Cooled Mayhem (Blue) $0.25
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Throttle (Yellow)
Throttle (Yellow) $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zipper Hit (Red)
Zipper Hit (Red) $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Under Loop (Red)
Under Loop (Red) $0.25
Boost When this hits, put it on the bottom of its owner's deck.
Apocalypse Automaton
Apocalypse Automaton $0.35
Play this only if you have 1 or more Evos equipped. Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)
Evo Scatter Shot
Evo Scatter Shot $0.25
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Your Teklo Blaster gets +1{p} for each opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Energy Matrix
Evo Energy Matrix $0.25
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) Your Teklo Blaster costs {r} less to activate for each opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Professor Teklovossen
Professor Teklovossen $0.95
Evos cost {r} less to play for each opposing hero. You may play Evos from your banished zone.
Soup Up (Blue) (Promo)
Soup Up (Blue) (Promo) $5.95
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Teklo Base Chest (Promo)
Teklo Base Chest (Promo) $0.55
Blade Break (When the combat chain closes, if this defended, destroy it.)
Dash I/O (Promo)
Dash I/O (Promo) from $14.95
You may look at the top card of your deck at any time. Once per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional {r} to play.
Teklonetic Force Field (Blue)
Teklonetic Force Field (Blue) from $0.25
When this defends an attack with overpower, this gets +2{d}.
Teklo Base Legs
Teklo Base Legs $0.20
Blade Break (When the combat chain closes, if this defended, destroy it.)
Teklo Base Chest
Teklo Base Chest $0.20
Blade Break (When the combat chain closes, if this defended, destroy it.)
Scrap Prospector (Red)
Scrap Prospector (Red) from $0.25
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, gain {r}.
Scrap Harvester (Blue)
Scrap Harvester (Blue) from $0.25
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, put a steam counter on an item you control with crank.
Scrap Compactor (Yellow)
Scrap Compactor (Yellow) from $0.20
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, you may play your next Evo this turn as though it were an instant.
Heavy Artillery (Yellow)
Heavy Artillery (Yellow) from $0.20
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
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