All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Sunken Treasure
from $10.95
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Tip the Barkeep
from $2.95
Create a Goldkiss Rum token.
You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck.
Go again
Conqueror of the High Seas
from $4.95
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Cheating Scoundrel
$11.95
The next attack action card you play this turn gets +3{p} and **wagers** with the defending hero. The winner creates a Gold token.The next time you would lose a wager this turn, instead you may discard a card. If you do, you win the wager.**Go again**
Loan Shark
from $17.95
Go again
When this enters the arena, create 2 Gold tokens.
At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
Portside Exchange
$0.95
Discard a card, then draw a card. If a yellow card is discarded this way, create a Gold token.
Go again
Sold out
Sea Floor Salvage
$0.35
Turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Go again
Throw Caution to the Wind
$0.35
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.
Saltwater Swell (Blue)
from $0.55
When this attacks, reveal the top card of your deck. If it's blue, pitch it.
Go again
Golden Tipple (Red)
from $0.20
Your next Mechanologist attack this turn gets +3{p}.
Create a Golden Cog token.
Murderous Rabble
from $2.75
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way.
Go again
Saltwater Swell (Red)
from $0.55
When this attacks, reveal the top card of your deck. If it's blue, pitch it.
Go again
Gold-Baited Hook
$51.95
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Golden Tipple (Blue)
from $0.25
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
Golden Tipple (Yellow)
from $0.20
Your next Mechanologist attack this turn gets +2{p}.
Create a Golden Cog token.
Shifting Tides
from $0.25
Go again
At the start of your turn, pitch the top card of your deck. If it's blue, put this on the bottom of your deck, otherwise destroy this.
Skywarden no.161803
$0.25
**Galvanize** - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token.
Saltwater Swell (Yellow)
from $0.25
When this attacks, reveal the top card of your deck. If it's blue, pitch it.
Go again
HMS Barracuda
from $0.25
When this hits a hero, destroy an ally they control.
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and overpower. (This can't be defended by more than 1 action card.)
Shallow Water Shark Harpoon
$0.25
If you've activated a cannon this turn, this gets "When this hits a hero, destroy a card in their arsenal. If you do, create a Gold token."