All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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Sirens of Safe Harbor (Red)
from $0.10
When this is put into your graveyard from anywhere, gain 1{g}.
Golden Tipple (Blue)
from $0.15
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
Throw Caution to the Wind
from $0.20
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.
Red Fin Harpoon
from $0.15
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Gold-Baited Hook
$67.95
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Undercover Acquisition
from $0.95
Stealth
When this hits a hero, steal an item they control. (Gain control of it.)
Silver Talons (Red)
from $0.15
When this attacks a hero, if it is Draconic, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger.
Hunt to the Ends of Rathe (Red)
from $0.15
When this attacks Arakni, mark them.
If this is attacking a marked hero, this gets +2{p}.
Go again