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Sirens of Safe Harbor (Red)
Sirens of Safe Harbor (Red) from $0.10
When this is put into your graveyard from anywhere, gain 1{g}.
Golden Tipple (Blue)
Golden Tipple (Blue) from $0.15
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Throw Caution to the Wind
Throw Caution to the Wind from $0.20
Reveal the top card of your deck. The next time you would be dealt damage this turn, prevent X of that damage, where X is the pitch value of the card revealed this way.
Red Fin Harpoon
Red Fin Harpoon from $0.15
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's red, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Gold-Baited Hook
Gold-Baited Hook $67.95
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Undercover Acquisition
Undercover Acquisition from $0.95
Stealth When this hits a hero, steal an item they control. (Gain control of it.)
Blaze Headlong (Red)
Blaze Headlong (Red) $0.15
If you've played another red card this turn, this gets go again.
Silver Talons (Red)
Silver Talons (Red) from $0.15
When this attacks a hero, if it is Draconic, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger.
Hunt to the Ends of Rathe (Red)
Hunt to the Ends of Rathe (Red) from $0.15
When this attacks Arakni, mark them. If this is attacking a marked hero, this gets +2{p}. Go again
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