All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Ravenous Rabble (Red)
$0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Rally the Coast Guard (Yellow)
from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Perk Up
from $0.10
Your next Mechanologist attack this turn gets +4{p}.
You may {u} your hero.
Go again

Peg Leg
$0.10
Action -- {r}{r}{r}, destroy this: Your next attack this turn gets go again. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

On the Horizon (Blue)
from $0.10
Action -- {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Nimby (Blue)
from $0.10
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.

Nettling Shot
from $0.10
When this is played, if you have less {g} than an opposing hero, it gets go again.
When this hits, deal 1 damage to any target.

Mutiny on the Swiftwater
from $0.10
When this is played, if you have less {g} than an opposing hero, it gets go again.
When this hits, deal 1 damage to any target.

Light Fingers
$0.10
Instant -- {t} a cog you control, destroy this: Gain {r}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Jittery Bones (Yellow)
from $0.10
Action -- {t}: Attack
Instant -- {t}: Gain 1{g}
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Goldwing Turbine (Red)
from $0.10
Your next Mechanologist attack this turn gets +3{p}.
Create a Golden Cog token.

Gold Hunter Marauder
from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Gold Hunter Lightsail
from $0.10
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.

Gold Hunter Ketch
from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Expedition to Horizon's Mantle
from $0.10
When this attacks, you may put a gold counter on Treasure Island.

Expedition to Dreadfall Reach
from $0.10
When this attacks, you may put a gold counter on Treasure Island.

Expedition to Azuro Keys
from $0.10
When this attacks, you may put a gold counter on Treasure Island.


Cloud Skiff (Yellow)
from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.

Cloud Skiff (Red)
from $0.10
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.