Aether Quickening (Yellow) (Promo)
Aether Quickening (Yellow) (Promo) $14.95
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gains go again.
Brothers in Arms (Promo)
Brothers in Arms (Promo) $3.95
When you defend with Brothers in Arms, you may pay {r}. If you do, it gains +2{d}.
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Blaze Headlong (Promo)
Blaze Headlong (Promo) $89.95
If you've played another red card this turn, Blaze Headlong has go again.
Herald of Rebirth (Blue) (Promo)
Herald of Rebirth (Blue) (Promo) $29.95
If Herald of Rebirh hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck Phantasm 
Bloodrot Pox // Frailty (Promo) Bloodrot Pox // Frailty (Promo)
Bloodrot Pox // Frailty (Promo) $4.25
At the beginning of your end phase, destroy Bloodrot Pox, then it deals 2 damage to you unless you pay {r}{r}{r}. // Your attack action cards played from arsenal and weapon attacks have -1{p}. At the beginning of your end phase, destroy Frailty.
Proclamation of Requsition (Promo)
Proclamation of Requsition (Promo) from $13.95
Action - Discard a red card, destroy Proclamation of Requisition: Each opponent chooses an item or landmark they control. Gain control of the chosen permanents.
Taipanis, Dracai of Judgement (Promo)
Taipanis, Dracai of Judgement (Promo) $109.95
The first time each turn another hero becomes the target of a source that would deal lethal damage, you may discard a red card. If you do, choose new targets for that source.
Blood Scent (Promo)
Blood Scent (Promo) $10.95
Instant -- Destroy this: Gain {r}. Activate this only if you've attacked with a Crouching Tiger this turn. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.
Mask of Three Tails (Promo)
Mask of Three Tails (Promo) $8.95
Instant -- Destroy this: Draw a card. Activate this ability only if you've hit 3 or more times this combat chain.
Monstrous Veil (Promo)
Monstrous Veil (Promo) $19.95
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.) Action -- Destroy this: Draw a card then discard a random card. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Knucklehead (Promo)
Knucklehead (Promo) $3.95
Kayo Specialization (You may only have this in your deck if your hero is Kayo.) Action -- Destroy this: Roll a 6 sided die. Until end of turn, your base {i} is the number rolled. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Hell Hammer (Promo)
Hell Hammer (Promo) $2.25
Once per Turn Action -- {r}{r}: Attack When the combat chain closes, if this attacked, banish it. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Luminaris, Celestial Fury (Promo)
Luminaris, Celestial Fury (Promo) from $0.85
Once per Turn Instant -- {r}{r}: Target angel attack or attack action card with Herald in its name gets go again.
Haze Bending (Promo)
Haze Bending (Promo) $10.95
Once per Turn Effect - Whenever Haze Bending or another Illusionist non-token aura you control is destroyed, create a Spectral Shield token. Spectra 
Amulet of Lightning (Promo)
Amulet of Lightning (Promo) $0.95
Go again Instant - Destroy Amulet of Lightning: Target action card gains go again. Activate this ability only if you have Lightning fused this turn.
Amulet of Earth (Promo)
Amulet of Earth (Promo) $1.25
Go again Instant - Destroy Amulet of Earth: Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. Activate this ability only if you have Earth fused this turn.
Ravenous Meataxe (Promo)
Ravenous Meataxe (Promo) $8.95
Once per Turn Action - [2 Resource]: Attack Whenever you attack with Ravenous Meataxe, draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Ravenous Meataxe gains +2 [Power] until end of turn.
Eclipse Existence (Promo)
Eclipse Existence (Promo) $1.95
Whenever an attack you control hits a Light hero this turn, you may banish a card from their soul. If they do, they lose 1[Life]. If you have more [Life] than an opposing Light hero, you may banish an action card from your graveyard.
Ray of Hope (Promo)
Ray of Hope (Promo) $1.95
Attacks you control have +1 [Power] while attacking a Shadow hero this turn. If you have less [Life] than an opposing Shadow hero, put Ray of Hope into your hero's soul. (Put this card face up under your hero card.)
Memorial Ground (Red) (Promo)
Memorial Ground (Red) (Promo) $44.95
Put target attack action card with cost 2 or less from your graveyard on top of your deck.
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