All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Stadium Security (yellow)
$0.20
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Sprout Strength (yellow) (Rainbow Foil)
$0.25
Your next attack this turn gets +1{p}.Your next attack this turn gets +1{p}.**Go again**
Spreading Mist
$0.20
Your next attack this turn gets **go again**.The next time you would create a card with ephemeral this turn, instead create that many plus 1.**Go again**
Spellbane Trap (yellow)
$0.20
Your next arrow attack this turn gets +2{p}.**Go again**When this defends and the attacking hero has dealt arcane damage this turn, create a Spellbane Aegis token.
Spellbane Trap (red) (Rainbow Foil)
$0.25
Your next arrow attack this turn gets +3{p}.**Go again**When this defends and the attacking hero has dealt arcane damage this turn, create a Spellbane Aegis token.
Soul Bond Belief (yellow) (Rainbow Foil)
$0.25
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Shimmering Specter (yellow) (Rainbow Foil)
$0.25
While this is attacking or defending, when this leaves the arena, create a Spectral Shield token.**Mirage**
Runic Fellingsong (yellow)
$0.20
When this attacks, you may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Rites of Earthlore (yellow) (Rainbow Foil)
$0.25
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Rites of Earthlore (yellow)
$0.20
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +2{p}.
Rites of Earthlore (red)
$0.20
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
Put on Ice (blue) (Rainbow Foil)
$0.25
**Freeze** up to 1 target ally until the start of your next turn.If this was played from arsenal, draw a card.**Go again**
Put on Ice (red)
$0.20
**Freeze** up to 3 target allies until the start of your next turn.If this was played from arsenal, draw a card.**Go again**
Power of Make Believe (blue)
$0.20
This gets +1{p} for each card with 6 or more {p} defending it.**Mirage**
Power of Make Believe (yellow) (Rainbow Foil)
$0.25
This gets +1{p} for each card with 6 or more {p} defending it.**Mirage**
Man Overboard (blue) (Rainbow Foil)
$0.25
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Man Overboard (blue)
$0.20
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Man Overboard (red)
$0.20
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Lighten the Load (blue) (Rainbow Foil)
$0.25
When this attacks, you may discard a card or destroy an item you control. If you do, this gets **go again**.
Lighten the Load (yellow) (Rainbow Foil)
$0.25
When this attacks, you may discard a card or destroy an item you control. If you do, this gets **go again**.