All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Polar Blast (Yellow) (Promo)
$0.35
Target opposing hero may pay [2 Resource]. If they don't, your next attack this turn gains dominate.
If Polar Blast is played from arsenal, draw a card.
Go again
Test of Strength (Promo)
$64.95
When this defends, clash with the attacking hero. The winner creates a Gold token.
Wage Gold (Yellow) (Promo)
$4.95
Universal (While in any zone, this is the same class as your hero.)
When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Talk a Big Game (Promo)
$29.95
Choose a number. The next time you deal that much or more {p} damage to a hero this turn, create that many Might tokens.
Go again
Demolition Protocol (Promo)
$19.95
Evo Upgrade - When this attacks a hero, remove all steam counters from up to X equipment, items, and/or weapons they control, where X is the number of Evos you have equipped.
Pulsewave Protocol (Promo)
$31.95
Evo Upgrade - When this attacks a hero, they reveal X cards from their hand, where X is the number of Evos you have equipped. Choose an action card with {d} less than X, then add it to this chain link as a defending card.
Meganetic Protocol (Promo)
$34.95
Evo Upgrade - The defending hero must defend this with X equipment they control with -1{d} counters if able, where X is the number of Evos you have equipped.
Banneret of Protection (Promo)
$7.95
Solflare - When this is charged to your hero's soul, create a Spellbane Aegis token.
Aether Quickening (Blue) (Promo)
$32.95
Deal 2 arcane damage to target hero.
Surge - If this deals more than 2 damage, it gains go again.
Aether Quickening (Yellow) (Promo)
$8.95
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, it gains go again.
Aether Quickening (Red) (Promo)
$41.95
Deal 4 arcane damage to target hero.
Surge - If this deals more than 4 damage, it gains go again.
Read the Ripple (Promo)
$14.95
At the beginning of your end phase, destroy Read the Ripples then opt 1 and draw a card.
Herald of Rebirth (Blue) (Promo)
$18.95
If Herald of Rebirh hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck
Phantasm
Herald of Rebirth (Yellow) (Promo)
$21.95
If Herald of Rebirh hits, put it into your hero's soul and put up to 1 card with phantasm from your graveyard on top of your deck
Phantasm
Taipanis, Dracai of Judgement (Promo)
from $39.95
The first time each turn another hero becomes the target of a source that would deal lethal damage, you may discard a red card. If you do, choose new targets for that source.
Hummingbird, Call of Adventurer (Promo)
$41.95
When cometh thou turn, pick a tale; Quick'n be bold; or Drawn and quartered; or Health be good ye'all.
Monstrous Veil (Promo)
$9.95
Rhinar Specialization (You may only have this in your deck if your hero is Rhinar.)
Action -- Destroy this: Draw a card then discard a random card. Go again
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Hell Hammer (Promo)
$1.95
Once per Turn Action -- {r}{r}: Attack
When the combat chain closes, if this attacked, banish it.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Amulet of Lightning (Promo)
$0.85
Go again
Instant - Destroy Amulet of Lightning: Target action card gains go again. Activate this ability only if you have Lightning fused this turn.