All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Cloud Skiff (Yellow)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Cloud Skiff (Red)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Cloud Skiff (Blue)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Call in the Big Guns (Yellow)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Call in the Big Guns (Blue)
from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Burly Bones (Red)
from $0.20
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Angry Bones (Red)
from $0.20
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
Lost in Transit
$0.20
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Defang the Dragon (Red) (Extended Art)
from $0.25
Stealth
Contract - You are contracted to hit a marked hero named Fang. Whenever you complete this contract, draw a card.
Sizzling Steel (Red)
from $0.25
Target dagger attack gets +3{p}. If you control 2 or more Draconic chain links, instead it gets +4{p}.
Grow Wings (Yellow)
from $0.20
If a Draconic attack was the last attack this combat chain, this gets go again.
Grow Wings (Blue)
from $0.25
If a Draconic attack was the last attack this combat chain, this gets go again.
Grow Claws (Yellow)
from $0.20
If a Draconic attack was the last attack this combat chain, this gets +1{p}.
Go again