All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Pouncing Qi (Yellow)
$0.20
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Nimble Strike (Blue)
$0.25
As an additional cost to play this, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.
Mind's Desire (Blue)
from $0.25
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes a non-attack action card, gain 1{g}.
Impulsive Desire (Blue)
from $0.25
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes a reaction or instant card, gain 1{g}.
Flex Claws (Yellow)
$0.20
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again
Companion of the Claw (Blue)
from $0.25
When this attacks, if you've pitched a blue card this turn, create a Crouching Tiger in your hand.
Go again
Qi Unleashed (Blue)
$0.25
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.
Vigorous Engagement (Yellow)
from $0.20
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create a Vigor token.
Vigorous Engagement (Blue)
from $0.20
Target Warrior attack gets +1{p}. If it's defended by an attack action card, create a Vigor token.
Rally the Rearguard (Yellow)
$0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Face Adversity
from $0.20
This may only defend an attack if the attack's controller has drawn a card this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Embrace Adversity
from $0.20
This may only defend an attack if the attack's controller has destroyed a Might token this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Beckon Applause
from $0.20
If you control an Agility token, this gets +1{d}.
If you control a Vigor token, this gets +1{d}.
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Stacked in Your Favor (Yellow)
from $0.20
Go again
Your attack action cards get +2{d} while defending.
At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Over the Top (Yellow)
from $0.20
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)