Helio Mitre (Promo)
Helio Mitre (Promo) $0.25
(A player may add a Helio's Mitre to their card pool in an Uprising limited format.) Instant - {r}{r}: Prevent the next 1 damage that would be dealt to your hero this turn by a source of your choice. Destroy Helio's Mitre at the beginning of the end phase.
Over Loop (Blue) (Promo)
Over Loop (Blue) (Promo) $1.95
If Over Loop hits, put it on the bottom of your deck when the chain link resolves. Boost (As an additional cost to play Over Loop, you may banish the top card of your deck. If it's a Mechanologist card, Over Loop gains go again.)
Ironsong Response (Blue) (Promo)
Ironsong Response (Blue) (Promo) $4.95
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +1 [Power].
Blessing of Deliverance (Yellow) (Promo)
Blessing of Deliverance (Yellow) (Promo) $2.95
Go again When Blessing of Deliverance enters the arena, if you have a card with cost 3 or greater in your pitch zone, draw a card At the beginning of your action phase, destroy Blessing of Deliverance then reveal the top 2 cards of your deck. Gain 1 [Life] for each card with cost 3 or greater revealed this way.
Head Jab (Yellow) (Promo)
Head Jab (Yellow) (Promo) $14.95
Go again
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Olympia, Prized Fighter (Promo)
Olympia, Prized Fighter (Promo) $8.95
The first time each of your attacks wins a wager, create a Gold token.
Victor Goldmane, High and Mighty (Promo)
Victor Goldmane, High and Mighty (Promo) $7.95
The first time each turn you create a Gold token from an effect you control, draw a card. The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.
Viserai (Promo)
Viserai (Promo) from $29.95
Whenever you play a Runeblade card, if you have played another 'non-attack' action card this turn, create a Runechant token.
Lord Sutcliffe (Promo)
Lord Sutcliffe (Promo) $7.95
Mentor (You may only have Sutcliffe in your deck if your hero is young.) At the start of your turn, if Sutcliffe is face down in your arsenal, you may turn him face up. Whenever you play a 'non-attack' action card, deal 1 arcane damage to each hero and put a lesson counter on Sutcliffe for each damage dealt this way. Then if there are 3 or more lesson counters on Sutcliffe, banish him, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
Mechanical Strength (Blue) (Promo)
Mechanical Strength (Blue) (Promo) $1.95
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Mechanical Strength (Yellow) (Promo)
Mechanical Strength (Yellow) (Promo) $0.95
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Mechanical Strength (Red) (Promo)
Mechanical Strength (Red) (Promo) $0.95
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Soup Up (Yellow) (Promo)
Soup Up (Yellow) (Promo) $0.95
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Banneret of Resilience (Promo)
Banneret of Resilience (Promo) $0.55
Solflare - When this is charged to your hero's soul, the next action card you defend with this turn gets +1{d}.
Break of Dawn (Yellow) (Promo)
Break of Dawn (Yellow) (Promo) $0.35
The next time a Shadow source would deal damage this turn, prevent 3 of that damage.
Blessing of Aether (Blue) (Promo)
Blessing of Aether (Blue) (Promo) $0.55
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 1.
Phantasmify (Yellow) (Promo)
Phantasmify (Yellow) (Promo) $0.75
The next attack action card you play this turn is Illusionist in addition to its other class types, and gains +4 [Power] and phantasm. Go again
Wage Gold (Yellow) (Promo)
Wage Gold (Yellow) (Promo) $4.95
Universal (While in any zone, this is the same class as your hero.) When this attacks a hero, you may wager a Gold token with them. (When this chain link resolves, if this hit, you create a Gold token, otherwise they create one.)
Toxicity (Blue) (Promo)
Toxicity (Blue) (Promo) $9.95
The next Assassin or Rangerattack action card you play this turn gains "When this hits a hero, they lose 3{g}." Go again
Aether Quickening (Blue) (Promo)
Aether Quickening (Blue) (Promo) $21.95
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gains go again.
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