All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Tip the Barkeep
from $5.25
Create a Goldkiss Rum token.
You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck.
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Blade Beckoner Gauntlets
from $0.55
This gets +1{d} while defending a weapon attack.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
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Pouncing Paws
$19.95
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Adaptive Dissolver
from $7.95
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)

Art of Desire: Mind
from $0.55
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes a blue card, draw a card and gain 1{g}.

Visit the Golden Anvil
from $4.95
Olympia Specialization (You may only have this in your deck if your hero is Olympia.)
As an additional cost to play this, destroy X Gold you control.
Equip X weapons and/or equipment from your inventory.

Orihon of Mystic Tenets
from $0.95
Legendary (You may only have 1 Orihon of Mystic Tenets in a constructed deck.)
Draw 2 cards. If a Chi was pitched to play this, instead draw 3 cards.
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Vantom Wraith (Red)
from $0.10
Rune Gate (If you control Runechants equal to or greater than Vantom Wraith's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Envelop in Darkness (Blue)
from $0.10
Create a Runechant token.
The next attack action card you rune gate this turn gets +1{p}.
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Blood Dripping Frenzy
from $0.55
As an additional cost to play this, banish your hand.
Draw a card for each card with blood debt banished this way.
Your Brute and Shadow attacks get +X{p} this turn, where X is number of cards with 6 or more {p} banished this way.
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