Rally the Coast Guard (Blue)
Rally the Coast Guard (Blue) from $0.25
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Rally the Coast Guard (Red)
Rally the Coast Guard (Red) from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Rally the Coast Guard (Yellow)
Rally the Coast Guard (Yellow) from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Rally the Rearguard (Blue)
Rally the Rearguard (Blue) $0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Rally the Rearguard (Red)
Rally the Rearguard (Red) $0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Rally the Rearguard (Yellow)
Rally the Rearguard (Yellow) $0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Ram Raider (Blue)
Ram Raider (Blue) from $0.20
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Ram Raider (Red)
Ram Raider (Red) from $0.20
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Ram Raider (Yellow)
Ram Raider (Yellow) from $0.20
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Rampant Growth <> Life
Rampant Growth <> Life from $2.75
Amp X, where X is the total {g} you've gained this turn. Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Rampart of the Ram's Head (GEM Pack 3)
Rampart of the Ram's Head (GEM Pack 3) $34.95
When this defends, you may pay [1 Resource]. If you do, it gets +1[Defense] until end of turn.
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Ransack and Raze
Ransack and Raze $0.75
Destroy target landmark with cost X. Create X Gold tokens.**Go again**
Ransack and Raze (Rainbow Foil)
Ransack and Raze (Rainbow Foil) $0.95
Destroy target landmark with cost X. Create X Gold tokens.**Go again**
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