Products
Razzle Dazzle (Red)
from $0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Razzle Dazzle (Yellow)
from $0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Re-Charge! (Blue)
from $0.25
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +2{p}.
Go again
Re-Charge! (Red)
from $0.25
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +4{p}.
Go again
Re-Charge! (Yellow)
from $0.20
Put a steam counter on a Hyper Driver you control.
The next attack you boost this turn gets +3{p}.
Go again
Reach Beyond the Grave
$0.20
**Action** - Destroy this: Return an ally card from your graveyard to your hand, then discard a card. **Go again****Battleworn**
Reach Beyond the Grave (Cold Foil)
$0.95
**Action** - Destroy this: Return an ally card from your graveyard to your hand, then discard a card. **Go again****Battleworn**
Read the Ripple (Promo)
$11.95
At the beginning of your end phase, destroy Read the Ripples then opt 1 and draw a card.
Reality Refractor
from $0.75
Illusionist auras you control are weapons with 5 base {p} and "Once per Turn Action -- {r}{r}: Attack"