Painful Premonition (red) (Rainbow Foil)
Painful Premonition (red) (Rainbow Foil) $0.55
Deal 3 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Overcharge (red)
Overcharge (red) $0.20
If you've played an instant card this chain link, this gets +3{p}.**Go again**
Insult to Injury (red)
Insult to Injury (red) $0.20
When this attacks a hero, if you have more {h} than them, this gets **go again**.
Heavy Metal Hardcore (red) (Rainbow Foil)
Heavy Metal Hardcore (red) (Rainbow Foil) $0.55
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
Frosthaven Sheath (Rainbow Foil)
Frosthaven Sheath (Rainbow Foil) $0.35
**Ice Bond** - If an Ice card was pitched to play this, create a Frostbite token under the attacking hero's control.
Drag Down (red) (Rainbow Foil)
Drag Down (red) (Rainbow Foil) $0.55
When this defends an attack, it gets -3{p}.
Distant Rumbling (red) (Rainbow Foil)
Distant Rumbling (red) (Rainbow Foil) $0.25
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 3 Seismic Surge tokens.
Display of Craftsmanship (yellow) (Rainbow Foil)
Display of Craftsmanship (yellow) (Rainbow Foil) $0.55
Target weapon attack gets +3{p}. If the weapon has been sharpened this turn, put a +1{p} counter on it.
Cut n' Carve (blue) (Rainbow Foil)
Cut n' Carve (blue) (Rainbow Foil) $0.35
**Sharpen** target sword you control.If it has 3 or more +1{p} counters, its next attack this turn gets **dominate**.**Go again**
Conquer the Icy Terrain (red)
Conquer the Icy Terrain (red) $0.20
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Concoct Disorder (red)
Concoct Disorder (red) $0.20
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Become the Cup (red)
Become the Cup (red) $0.20
As you play this, choose a color. This gets the chosen color.**Go again**
Become the Bottle (red) (Rainbow Foil)
Become the Bottle (red) (Rainbow Foil) $0.75
When this attacks, choose a card on the combat chain. This gets the chosen card's name.**Go again**
Wax and Wane
Wax and Wane $0.20
Choose 1 or both:- Put a +1{p} counter on target blue aura you control.- Put a +1{p} counter on target aura with ward you control.If you choose both, search your deck for an Inner Chi, reveal it, shuffle, then put it on top of your deck.
Snarky Prick (Rainbow Foil)
Snarky Prick (Rainbow Foil) $0.95
When this attacks a hero, look at the top card of their deck. If it's red, destroy it and this gets +4{p}.
Smoldering Steel (Rainbow Foil)
Smoldering Steel (Rainbow Foil) $1.95
Target dagger attack gets +1{p} and "When this hits a hero, deal 1 damage to them."While this is in your graveyard, if 1 or more Frostbite tokens would be created under your control, instead you may banish this.
Sigil of Voltaris (Rainbow Foil)
Sigil of Voltaris (Rainbow Foil) $0.95
When this enters or leaves the arena, deal 1 arcane damage to target hero.At the beginning of your action phase, destroy this.
Shallow Water Shark Harpoon (Rainbow Foil)
Shallow Water Shark Harpoon (Rainbow Foil) $0.95
If you've activated a cannon this turn, this gets "When this hits a hero, destroy a card in their arsenal. If you do, create a Gold token."
Roaring Beam (Rainbow Foil)
Roaring Beam (Rainbow Foil) $1.95
Create a Courage token.If there are no cards in your soul, return this to its owner's hand, then **charge** your soul.
Pound of Flesh (Rainbow Foil)
Pound of Flesh (Rainbow Foil) $1.95
Each hero banishes a card from their hand. Each hero who didn't banish a card with 6 or more {p} this way loses 1{h}.**Go again**
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