Blackstone Greaves
Blackstone Greaves $0.20
If you've dealt arcane damage this turn, this gets +1{d}.**Temper**
Touch of Reality (Cold Foil)
Touch of Reality (Cold Foil) $4.95
**Instant** - {x}, {t}: This gets **ward X** until end of turn. Destroy this at the beginning of the end phase.
Tigrine Reflex (Rainbow Foil)
Tigrine Reflex (Rainbow Foil) $3.75
**Combo** - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and **go again**.**Attack Reaction** - Discard this: Target Ninja attack gets +1{p}. Create a Crouching Tiger in your hand.
Swordmaster's Shine (Rainbow Foil)
Swordmaster's Shine (Rainbow Foil) $11.95
This costs {r} less to play for each +1{p} counter on swords you control.Target weapon attack gets +5{p}.
High Current Currency (Rainbow Foil)
High Current Currency (Rainbow Foil) $6.95
Remove all energy counters from target non-hero permanent an opponent controls. Create that many Gold tokens.
Glyph Destruction Nodes (Rainbow Foil)
Glyph Destruction Nodes (Rainbow Foil) $1.95
Deal 3 arcane damage to up to X target heroes and/or allies, where X is the number of aura permanents you control with Sigil in their name.
Blessing of Bellona (Extended Art, Cold Foil)
Blessing of Bellona (Extended Art, Cold Foil) $44.95
**Go again**Whenever a card is put into your soul, create a Courage token.At the start of your turn, put this into your soul.
Farflight Longbow
Farflight Longbow $0.35
Instant [1 - Resource], TAP: Put an arrow from your hand face-up into your arsenal.Your arrow attacks may target any opposing hero or ally.
Snatch
Snatch $2.95
When this hits, draw a card.
The Weakest Link
The Weakest Link $17.95
When this hits a hero, look at their hand and choose a card without base {d}. If you do, they discard it and you draw a card.
Sold out
Censor
Censor $4.95
When this hits a hero, name a card. They can't play the named card until the end of their next turn.
Sold out
Shelter from the Storm (Rainbow Foil)
Shelter from the Storm (Rainbow Foil) $229.95
Instant -- Discard this: The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
Sigil of Gravespawning (Marvel)
Sigil of Gravespawning (Marvel) $24.95
Go again Whenever an aura leaves your graveyard, deal 1 arcane damage to target hero. At the beginning of your action phase, destroy this.
Kassai, Cintari Sellsword (Marvel) Kassai, Cintari Sellsword (Marvel)
Kassai, Cintari Sellsword (Marvel) $21.95
Your second sword attack each turn costs {r} less to play or activate. At the beginning of your end phase, if you have attacked 2 or more times with weapons this turn, create a Copper token for each weapon attack that hit.
Dash, Database (Marvel) Dash, Database (Marvel)
Dash, Database (Marvel) $10.95
You may look at the top card of your deck at any time. Once per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional {r} to play.
Dash (Marvel) Dash (Marvel)
Dash (Marvel) $18.95
You may start the game with a Mechanologist item with cost 2 or less in the arena.
Shimmering Specter (red) (Rainbow Foil)
Shimmering Specter (red) (Rainbow Foil) $0.55
While this is attacking or defending, when this leaves the arena, create a Spectral Shield token.**Mirage**
Rites of Earthlore (blue) (Rainbow Foil)
Rites of Earthlore (blue) (Rainbow Foil) $0.25
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +1{p}.
Overcharge (red)
Overcharge (red) $0.20
If you've played an instant card this chain link, this gets +3{p}.**Go again**
Heavy Metal Hardcore (red) (Rainbow Foil)
Heavy Metal Hardcore (red) (Rainbow Foil) $0.55
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
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