Heavy Hitters Singles
Hood of the Red Sand
$0.35
Kassai Specialization (You may only have this in your deck if your hero is Kassai.)
Attack Reaction -- {r}, banish a red and a yellow card from your graveyard, destroy this: Target sword attack gets "When this hits, draw a card."
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Down But Not Out (Blue)
from $0.25
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Battered Not Broken
$0.20
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Might token.
Sold out
Cintari Sellsword
$0.55
"Once per Turn Action -- {r}: Attack. Go againCintari Sellsword can only attack if you've attacked with a weapon this turn."
Wage Vigor (Red)
from $0.25
When this attacks a hero, you may wager a Vigor token with them. (When this chain link resolves, if this hit, you create a Vigor token, otherwise they create one.)
Assault and Battery (Red)
from $0.25
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.
Pack Call (Yellow)
from $0.20
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Golden Glare
$0.20
Victor Specialization (You may only have this in your deck if your hero is Victor.)
When this defends together with 2 or more yellow cards, create a Gold token.
Blade Break (When the combat chain closes, if this defended, destroy it.)
Down But Not Out (Red)
from $0.35
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
Clash of Vigor (Red)
from $0.35
When this defends, clash with the attacking hero. The winner creates a Vigor token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Clash of Might (Yellow)
from $0.20
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Money Where Ya Mouth Is (Yellow)
from $0.20
Your next attack this turn gets +2{p} and "When this attacks a hero, you may wager a Gold token with them." (When the chain link resolves, if the attack hit, you create a Gold token, otherwise they create one.)
Go again
Concuss (Blue)
from $0.25
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 4 base {p}.)
Kayo (Marvel)
$27.95
You have 1 weapon zone.
Attack action cards you own get +1{p} while they are in any zone other than the combat chain.
The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
Take the Upper Hand (Blue)
from $0.25
Play this only if you've wagered this chain link.
Target attack gets +1{p}.
Ball Breaker
from $0.20
Once per Turn Action -- {r}{r}: Attack
If you've discarded a card with 6 or more {p} this turn, this gets +1{p}.
Hold 'em (Red)
from $0.25
Your next Warrior attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Go again
Bare Fangs (Red)
$0.25
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
Assault and Battery (Yellow)
from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.)
When this attacks, if you've beaten chest this turn, create an Agility token.
Take the Upper Hand (Yellow)
from $0.20
Play this only if you've wagered this chain link.
Target attack gets +2{p}.