Sunken Treasure
Sunken Treasure from $11.95
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Tip the Barkeep
Tip the Barkeep from $2.95
Create a Goldkiss Rum token. You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck. Go again
Burn Bare
Burn Bare from $3.95
Deal 6 arcane damage to any target. Instant -- Discard this: Destroy target card with phantasm that is attacking you.
Consign to Cosmos <> Shock
Consign to Cosmos <> Shock from $2.95
Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn. <> Deal 1 arcane damage to any target.
Conqueror of the High Seas
Conqueror of the High Seas from $5.95
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Sea Legs
Sea Legs from $3.95
When this is discarded, create a Goldkiss Rum token.
On the Horizon (Red)
On the Horizon (Red) $0.75
Your next Mechanologist attack this turn gets +4{p}. You may {u} your hero. Go again
Return Fire
Return Fire from $2.95
When this defends, you may banish an arrow from your hand. If you do, at the start of your next turn, put it face-up into your arsenal and it gets +3{p} until end of turn.
King Kraken Harpoon
King Kraken Harpoon from $1.95
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's a non-attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Cogwerx Dovetail
Cogwerx Dovetail from $1.95
When this hits a hero, {u} all cogs you control. Thrice per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
King Shark Harpoon
King Shark Harpoon from $1.95
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's an attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Everbloom <> Life
Everbloom <> Life from $14.95
Choose an action card in a graveyard with cost less than the total {g} you've gained this turn. Put it on the bottom of its owner's deck. Go again <> Gain 1{g}
Cog in the Machine
Cog in the Machine from $1.75
Create 2 Golden Cog tokens. You may {t} a cog you control. If you do, put this on the bottom of its owner's deck.
Big Game Trophy Shot
Big Game Trophy Shot from $0.95
Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets "When this hits a hero, create a Gold token." Draw a card, then discard a card. Go again
Golden Skywarden
Golden Skywarden $2.95
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +1{d}. If a Golden Cog is destroyed this way, create a Gold token and repeat this process.
Blood in the Water
Blood in the Water from $0.95
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Arcane Compliance
Arcane Compliance from $1.95
Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.
Cogwerx Tinker Rings
Cogwerx Tinker Rings from $10.95
When this defends, create a Golden Cog token. Blade Break (When the combat chain closes, if this defended, destroy it.)
Cogwerx Workshop
Cogwerx Workshop from $1.75
Create a Golden Cog token. Put a steam counter on up to 2 cogs you control.
Gold the Tip
Gold the Tip from $15.95
Your next arrow attack this turn gets +3{p}. If there is a yellow arrow face-up in your arsenal, create a Gold token. Go again
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