High Seas Singles
Restless Bones (Blue)
from $0.25
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)
Quartermaster's Boots
$0.20
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Nimblism (Yellow)
$0.20
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again
Mutiny on the Battalion Barque
$0.20
When this attacks, you may put a gold counter on Treasure Island.
Jittery Bones (Red)
from $0.25
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a cog you control.
Go again
Head Shot (Yellow)
$0.20
Instant -- {t} a cog you control, destroy this: Gain {r}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Head Shot (Blue)
$0.25
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Goldwing Turbine (Yellow)
from $0.20
Your next Mechanologist attack this turn gets +2{p}.
Create a Golden Cog token.
Fish Fingers
$0.20
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)
Expedition to Blackwater Strait
$0.20
When this attacks, you may put a gold counter on Treasure Island.
Draw Back the Hammer
from $0.20
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again
Chart a Course (Yellow)
from $0.20
When this attacks, you may put a gold counter on Treasure Island.
Chart a Course (Red)
from $0.25
Action -- {r}, destroy this: Your next attack this turn gets +1{p}. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)
Barnacle
$0.20
Action -- {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)