Mastery Pack Guardian

Overswing (Blue)
from $0.35
The next Guardian attack action card you play this turn gets +1{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Overswing (Red)
from $0.55
The next Guardian attack action card you play this turn gets +3{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Overswing (Yellow)
from $0.25
The next Guardian attack action card you play this turn gets +2{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Richter Scale
from $0.35
Action -- Destroy this: Create 2 Seismic Surge tokens.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Rubble Raiser (Blue)
from $0.55
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Rubble Raiser (Red)
from $0.65
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Rubble Raiser (Yellow)
from $0.35
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Steelbraid Buckler
$0.20
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Sold out

Stonewall Confidence (Blue)
$0.10
Go again
Cards you control with cost 3 or more get +2{d} while defending.
At the beginning of your action phase, destroy this.
Sold out

Stonewall Confidence (Red)
$0.10
Go again
Cards you control with cost 3 or more get +4{d} while defending.
At the beginning of your action phase, destroy this.
Sold out

Stonewall Confidence (Yellow)
$0.10
Go again
Cards you control with cost 3 or more get +3{d} while defending.
At the beginning of your action phase, destroy this.

Thump (Blue)
$0.10
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)

Thump (Red)
$0.15
If this card’s {p} is greater than its base, it gets dominate and "When this hits a hero, they discard a card." (This can't be defended by more than 1 card from hand.)