Promo Cards
Captain's Call (Blue) (Promo)
Choose 1;• The next attack action card with cost 0 you play this turn gains +2 [Power].• The next attack action card with cost 0 you play this turn gains go again.
$19.95
Become the Bottle (Blue) (Promo)
When this attacks, choose a card on the combat chain. This gets the chosen card's name.Go again
$24.95
Become the Bottle (Yellow) (Promo)
When this attacks, choose a card on the combat chain. This gets the chosen card's name.Go again
$12.95
Become the Bottle (Red) (Promo)
When this attacks, choose a card on the combat chain. This gets the chosen card's name.Go again
$49.95
Phoenix Bannerman: Legs (Promo)
Legendary(You may only have 1 Phoenix Bannerman: Legs in your deck.)Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create an Agility token.Go again
$12.95
Hard Knuckle (Promo)
When you play an attack action card, you may destroy this. If you do, the attack gets +1POWER.
$6.95
Leaven Sheath (Promo)
Earth Bond — If an Earth card was pitched to play this, create an Embodiment of Earth token.
$4.95
Frosthaven Sheath (Promo)
Ice Bond — If an Ice card was pitched to play this, create a Frostbite token under the attacking hero's control.
$5.95
Dash, Inventor Extraordinaire (Promo)
You may start the game with a Mechanologist item with cost [2 Resource] or less in the arena. (It is considered to have entered the arena.)
$2.75
Cogwerx Blunderbuss (Promo)
Action -- [2 Resources], TAP: AttackInstant -- TAP a cog you control: This card's next attack this turn gets go again.
$0.95
Staff of Verdant Shoots (Promo)
Once per Turn Action -- [3 Resource]: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
$0.95
Cheers! (Promo)
Go againWhen this enters or leaves the arena, the crowd cheers you.At the start of your turn, destroy this.
$0.95
Herald of Sekem (Promo)
When this attacks, you may put a yellow card from your hand into your soul. If you do, deal 2 arcane damage to any target.Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more POWER, destroy this.)
$4.95
Sanctuary of Aria - (Promo)
(You start the game with this in the arena when playing a Rosetta limited format.)Instant -- [2 Resource]: Prevent the next 1 damage that would be dealt to you this turn by a source of your choice. Destroy this at the beginning of the end phase.
$0.55
Regrowth // Shock - (Promo)
Return an attack action card with cost less than X from your graveyard to your hand, where X is the total arcane damage you've dealt to opposing heroes this turn.
Go againMeld (You may play 1 or both halves of this card. Each costs 0.)
$7.95
Bruised Leather - (Promo)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
$0.95
Nullrune Robe (JPN Promo)
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)
$29.95