Deadwood Dirge (Red)
Deadwood Dirge (Red)
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
$0.25
Widow Claw Tarsus
Widow Claw Tarsus
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
$0.95
Photon Splicing (Blue)
Photon Splicing (Blue)
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
$0.25
Cadaverous Tilling (Red)
Cadaverous Tilling (Red)
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.
$0.20
Smash Up
Smash Up
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.
$0.55
Sigil of Aether
Sigil of Aether
At the beginning of your action phase, destroy this. When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
$19.95
High Voltage
High Voltage
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
$1.75
Gustwave of the Second Wind
Gustwave of the Second Wind
Combo - If Surging Strike was the last attack this combat chain, this gets go again.
$7.95
Burn Up <> Shock
Burn Up <> Shock
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Deal 1 arcane damage to any target.
$0.25
Arcane Seeds <> Life
Arcane Seeds <> Life
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
$0.35
Drink 'Em Under the Table
Drink 'Em Under the Table
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a card. (When this chain link resolves, if this hit, you win, otherwise they win.)
$2.95
Blast to Oblivion (Red)
Blast to Oblivion (Red)
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
$0.25
Summer's Fall (Red)
Summer's Fall (Red)
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
$0.35
Well Grounded
Well Grounded
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
$0.20
Flittering Charge (Red)
Flittering Charge (Red)
If you've played an instant card this chain link, this gets go again.
$0.25
Count Your Blessings (Yellow)
Count Your Blessings (Yellow)
Gain X{g}, where X is 2 plus the number of Count Your Blessings in your graveyard.
$0.25
Sold out
Face Purgatory
Face Purgatory
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
$114.95
Save the Thought (Red)
Save the Thought (Red)
Shuffle up to 3 non-attack action cards from your graveyard into your deck. Create a Ponder token.
$0.25
Eternal Inferno
Eternal Inferno
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
$0.95