Rosetta Singles
Oscilio, Constella Intelligence
$0.25
Once per Turn Instant -- Discard an instant: Draw a card.
Essence of Lightning (You may have Lightning cards in your deck.)
Adaptive Dissolver
from $8.75
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.)
Action -- 0: Equip this to another equipment zone.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Earth's Embrace
from $0.75
Go again
At the beginning of your end phase, create an Embodiment of Earth token. Then, if you haven't banished an Earth card this turn, destroy this.
Arcane Twining (Blue)
from $0.15
Deal 1 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Vaporize <> Shock
from $0.95
Destroy an aura permanent with cost X or less and/or up to X aura tokens, where X is the total arcane damage you've dealt to opposing heroes this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Arcanite Fortress
$47.95
This card's {d} is equal to the number of equipment you control with Arcanite in their name.
Spellvoid X, where X is the number of equipment you control with Arcanite in their name.
Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Second Strike (Red)
from $0.15
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Blast to Oblivion (Red)
from $0.20
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Arcane Seeds <> Life
from $0.15
Create a Runechant token. Create a Runechant token.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Gain 1{g}
Condemn to Slaughter (Blue)
from $0.15
Your next Runeblade attack this turn gets +1{p}.
You may destroy an aura you control. If you do, each opponent destroys an aura permanent they control.
Go again
Burn Up <> Shock
from $0.15
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them.
Go again
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Photon Splicing (Blue)
from $0.15
Deal 2 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Deadwood Dirge (Red)
from $0.20
Destroy an aura you control. If you do, create 3 Runechant tokens.
Go again
Rootbound Carapace (Blue)
from $0.15
(Defense reactions can be played from hand or arsenal to defend.)
Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
Pulsing Aether <> Life
from $0.15
Deal 4 arcane damage to any target.
Meld (You may play 1 or both halves of this card. Each costs 1.)
Gain 1{g}
Glyph Overlay (Red)
from $0.15
Deal X+3 arcane damage to target hero, where X is the number of aura permanents you control with Sigil in their name.
Surge - If this deals more than 3 damage, gain 1{g}, then shuffle all aura permanents you control with Sigil in their name into their owner's deck.
Etchings of Arcana (Red)
from $0.20
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, you may return an aura with Sigil in its name from your graveyard to your hand.
Sigil of Conductivity
$0.25
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.)
When this leaves the arena, create an Embodiment of Lightning token.
Flittering Charge (Red)
from $0.20
If you've played an instant card this chain link, this gets go again.